I'd be fine with getting trapped like that if it came with an explicitly-stated game over. Also, I would think that if those fire doors were unopenable, that you would've been given an explicit game over because that's exactly what you got if a vital NPC died (e.g. one needed to open a door with a retinal scanner).
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So in what folder should programs store machine-wide settings and created or downloaded content that affect all users?
Seriously, take a 360 controller, hold left on the d-pad, and at the same time try to rock your thumb toward the up and down directions. It moves a lot! Using one on Windows, you can see in the controller properties how easily it registers diagonal presses. Now do the same thing with a Logitech Cordless Rumblepad 2, which has a very similar d-pad. It's far less finicky than the 360 pad.
So really, how is this new d-pad supposed to fix that?