I know it's cool to like small development houses, but I really don't understand the massive love for Torchlight. It was a cute game with a decent concept. The skill system, however, which is absolutely fundamental to ARPGs, was generally lackluster and without any depth or "wow" factor. Itemization was SO random that it became a massive headache just to sort through the hordes of affixes to find out what was good and what wasn't.
Torchlight was a not-bad-enough game that I'll give them a second chance on the sequel, but it certainly wasn't a great game and not a patch on any installment in the Diablo series.