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Comment: Start fun and build momentum (Score 4, Insightful) 601

by ChopsMIDI (#28474319) Attached to: How To Get Out of Developer's Block?

Start fun and small. Do the fun stuff first, get your mind obsessing over it (sketching up your mockups, database schemas, etc), so that that's all you're thinking about, then starting the coding isn't so much of a hassle. Don't think too big off the bat, or the project will seem too daunting. Focus on getting a small prototype up and running, then once you've got that momentum, you can start adding features.

They say to start but not finish the easy stuff at night so that when you wake up the next morning, you have the easy part to finish, which gets you started. Then, once you've got momentum, continuing on the harder stuff is easier.

Music

Guitar Hero 5 To Allow Duplicate Instruments, Easy Switching 43

Posted by Soulskill
from the let-the-drum-battles-ensue dept.
Activision confirmed the existence of Guitar Hero 5 last week, and now they've released details about some of the game's new features. Quoting 1Up: "... the new Party Play mode allows players to swap instruments and difficulties on the fly — even in the middle of a performance. You'll also be able to play Guitar Hero 5 with any combination of instruments, be it four drum kits, two microphones and two guitars, or any other possible configuration of four players." They also listed a few of the songs, which include "All Along the Watchtower" by Bob Dylan and "Ring of Fire" by Johnny Cash. Meanwhile, their music-game rival Harmonix has revealed the full set list for Rock Band Unplugged, coming out early next month for the PSP.

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