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Comment: ... Impressive. (Score 1) 62

by Artful Codger (#34144860) Attached to: A JavaScript Gameboy Emulator, Detailed In 8 Parts

I'm sort of a JS hater, but that IS impressive.

If I was to be really cynical, I'd say that this proves that any ole programming language, if it survives long enough to be worked-on and added-to for a couple of decades, and given fast enough processing, can evolve. Maybe.

(Also it's a great breakdown/tutorial of the game programming steps)

Emulation (Games)

A JavaScript Gameboy Emulator, Detailed In 8 Parts 62

Posted by timothy
from the behind-the-scenes dept.
Two9A writes "JavaScript has shed its image of being a limited language, tied to DOM manipulation in a browser; in recent years, new engines and frameworks have given JS a reputation as a language capable of bigger things. Mix this in with the new elements of HTML5, and you have the capacity to emulate a game console or other system, with full graphical output. This series of articles looks in detail at how an emulator is written in JavaScript, using the example of the Gameboy handheld: starting at the CPU, and (as of part 8) running a copy of Tetris."

Pyros of the world... IGNITE !!!

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