Forgot your password?
typodupeerror
Communications

Pedro Matias Sets New Texting Record At Mobile World Cup 70

Posted by ScuttleMonkey
from the text-invalid-if-bff-appears-anywhere-in-it dept.
Pedro Matias showed off his mad txtin sklz at this year's Mobile World Cup and managed to set a new record for "fastest, most accurate" texts as determined by the event's corporate owners. "history was made when Portugal's Pedro Matias set the new World's Record for texting by typing a 264-character text in just 1 minute 59 seconds (besting the previous record by 23 seconds). Of course, each Mobile World Cup must have its share of controversy -- in this case, Engadget Mobile's very own Chris Ziegler led a silent protest during the awards ceremony. The group was reportedly upset over the use of QWERTY phones (the LG enV3 in this case) to break the record."
Games

EVE Online Battle Breaks Records (And Servers) 308

Posted by Soulskill
from the blame-it-on-the-torrents dept.
captainktainer writes "In one of the largest tests of EVE Online's new player sovereignty system in the Dominion expansion pack, a fleet of ships attempting to retake a lost star system was effectively annihilated amidst controversy. Defenders IT Alliance, a coalition succeeding the infamous Band of Brothers alliance (whose disbanding was covered in a previous story), effectively annihilated the enemy fleet, destroying thousands of dollars' worth of in-game assets. A representative of the alliance claimed to have destroyed a minimum of four, possibly five or more of the game's most expensive and powerful ship class, known as Titans. Both official and unofficial forums are filled with debate about whether the one-sided battle was due to difference in player skill or the well-known network failures after the release of the expansion. One of the attackers, a member of the GoonSwarm alliance, claims that because of bad coding, 'Only 5% of [the attackers] loaded,' meaning that lag prevented the attackers from using their ships, even as the defenders were able to destroy those ships unopposed. Even members of the victorious IT Alliance expressed disappointment at the outcome of the battle. CCP, EVE Online's publisher, has recently acknowledged poor network performance, especially in the advertised 'large fleet battles' that Dominion was supposed to encourage, and has asked players to help them stress test their code on Tuesday. Despite the admitted network failure, leaders of the attacking force do not expect CCP to replace lost ships, claiming that it was their own fault for not accounting for server failures. The incident raises questions about CCP's ability to cope with the increased network use associated with their rapid growth in subscriptions."
Games

Revisiting the "Holy Trinity" of MMORPG Classes 362

Posted by Soulskill
from the or-druid-as-the-case-may-be dept.
A feature at Gamasutra examines one of the foundations of many MMORPGs — the idea that class roles within such a game fall into three basic categories: tank, healer, and damage dealer. The article evaluates the pros and cons of such an arrangement and takes a look at some alternatives. "Eliminating specialized roles means that we do away with boxing a class into a single role. Without Tanks, each class would have features that would help them participate in and survive many different encounters like heavy armor, strong avoidance, or some class or magical abilities that allow them to disengage from direct combat. Without specialized DPS, all classes should be able to do damage in order to defeat enemies. Some classes might specialize in damage type, like area of effect (AoE) damage; others might be able to exploit enemy weaknesses, and some might just be good at swinging a sharpened bit of metal in the right direction at a rapid rate. This design isn't just about having each class able to fill any trinity role. MMO combat would feel more dynamic in this system. Every player would have to react to combat events and defend against attacks."
XBox (Games)

Modded Xbox Bans Prompt EFF Warning About Terms of Service 254

Posted by Soulskill
from the by-reading-this-you-bequeath-me-all-your-possessions dept.
Last month we discussed news that Microsoft had banned hundreds of thousands of Xbox users for using modified consoles. The Electronic Frontier Foundation has now pointed to this round of bans as a prime example of the power given to providers of online services through 'Terms of Service' and other usage agreements. "No matter how much we rely on them to get on with our everyday lives, access to online services — like email, social networking sites, and (wait for it) online gaming — can never be guaranteed. ... he who writes the TOS makes the rules, and when it comes to enforcing them, the service provider often behaves as though it is also the judge, jury and executioner. ... While the mass ban provides a useful illustration of their danger, these terms can be found in nearly all TOS agreements for all kinds of services. There have been virtually no legal challenges to these kinds of arbitrary termination clauses, but we imagine this will be a growth area for lawyers."
Security

The Real Risks of Obama's BlackBerry 273

Posted by timothy
from the for-certain-values-of-real dept.
An anonymous reader writes "When the mainstream media first announced Barack Obama's 'victory' in keeping his BlackBerry, the focus was on the security of the device, and keeping the US president's e-mail communications private from spies and hackers. The news coverage and analysis by armchair security experts thus far has failed to focus on the real threat: attacks against President Obama's location privacy, and the potential physical security risks that come with someone knowing the president's real-time physical location. In this article, a CNET blogger digs into the real risks associated with the President carrying around a tracking device at all times."

Comment: Civilization comparison? (Score 2, Interesting) 1211

by Anxarcule (#25570849) Attached to: Discuss the US Presidential Election & the War

It seems like most of the arguments being put forward have a hard time thinking about the reasons why the United States invaded Iraq. People seem to think it was just a "mistake" and tend to chalk it up to George Bush incompetence, and/or making the defense industry rich, etc.

Haven't any of you played Civilization?

If you're running a country, and then there's this other little pest of a country that has a track record of attacking people, is technologically inferior, AND is sitting on a nice resource such as oil, wouldn't you want to invade it and make your country stronger (even if you knew there was a chance of some of your military units dying in the process)?

People play games such as Civilization and don't realize that this stuff happens in the real world too.

Censorship

+ - Interview with the "Anti-Gamer" Senator Le-> 1

Submitted by
strwrsxprt
strwrsxprt writes "Game Almighty recently had the chance to speak with Senator Leland Yee about his views on the validity of California Assembly Bill 1179, which was designed to criminalize the sale of Mature rated games to minors and require retailers to keep Mature games separated from other games. He also shares his thoughts on everything from the effectiveness of the ESRB and the place AO games have in the market, to the movie industry and their rating standards in relation to games. His answers might just surprise you."
Link to Original Source

If you fail to plan, plan to fail.

Working...