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Comment: Re:Huh? (Score 1) 294

by AllenChristopher (#32935458) Attached to: Motorola Says eFuse Doesn't Permanently Brick Phones

An efuse can sometimes be cleared by drilling a hole through the chip casing and exposing it to uv. Needless to say, this isn't something a home user can do. It takes a chip analysis lab.

Any competent effuse based system blows the fuse inside a critical chip, rather than in a separate authentication chip, so no. You probably can't just short out a couple of pins.

Comment: Re:report it to the fcc (Score 1) 499

by AllenChristopher (#32734658) Attached to: Tracking Down Wi-Fi Interference?

Well, let's see. 2.4 GHz would be the 40 millionth harmonic of 60Hz. Not too much energy up there.

The reason your television doesn't work well when your vacuum is on is that the vacuum motor's load seriously disrupts the AC power circuit in your house. The television's power supply is designed to turn fairly clean 60Hz power into DC at a couple of voltages. If you get crazy transients going from a heavy load, you're going to have ripple in your television's circuits.

If your television doesn't work when your next house neighbor uses his vacuum cleaner something is *seriously* wrong. The OP is talking about trouble that affects several houses, so it has to be something that originates in these microwave bands.

Comment: Design sense (Score 1) 201

by AllenChristopher (#19295665) Attached to: CG Television Clone Wars Trailer Released
What people are grasping for here is that these are CGI models moving in 3-D, but they were based on Genndy Tartakovsky's stylized TWO dimensional designs.

For two-dimensional design, all those angles and swoopy bits add drama and impact. They're shape and composition aids.

In 3-D, the characters just look like retarded monkeybots. It's perfectly possible to do stylized 3-D well (The Incredibles) but you have to focus on the nature of the medium. You need round characters that still look like themselves when rotated and minimal textures that enhance the idea of materials rather than looking like a coat of matte spraypaint on a tuna can.

This kind of bad design is distracting in a way that CG held back by technical limitations is not. When we were all playing games like the Ocarina of time or FF7, it was easy to accept people with claw-hands and triangle shoulders because everything looked that way. It was the nature of the medium.

Here Lucasfilms could clearly have designed any character models they liked, but because their deisgn team has been trained to be "spam in front of a can", they just blindly copied Genndy's designs and moved on to coordinating space battles, as usual.

Comment: Re:Birth of GUI (Score 5, Insightful) 435

by pomo monster (#18852365) Attached to: Apple Sued For Using Tabs In OS X Tiger
Let me reprise a comment of mine from several months previous:

Ford didn't invent the assembly line. The Wright brothers didn't invent the airplane. Wanamaker didn't invent the department store. Edison didn't invent the light bulb.

All these people derived inspiration from their contemporaries. All they did was "steal" ideas from others and make them better.

Steve Jobs' saying, that "real artists ship," is right on the money. Production, after all, has a more lasting impact than theory and prototype.

"I've seen it. It's rubbish." -- Marvin the Paranoid Android