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Submission + - Moozvine: Crowd Funding for Sci-Fi

An anonymous reader writes: Webologist reports on Moozvine, a startup offering crowd funding for sci-fi authors and a pay-as-you-like model for sci-fi fans. Stories either start free or require a minimum pledge to unlock; once unlocked they remain free forever.

"Many great authors are currently lost in the depths of the archaic publishing system – if they are not favoured by a publisher their work is essentially lost forever. With Moozvine authors can build up their fanbase with each new book, story or poem and this will allow them to set higher thresholds."

Four stories are already unlocked, including Soft Apocalypse, the short story that led to Hugo Award winner Will McIntosh's first novel.

Comment Re:going in circles (Score 1) 344

That's a personal estimate. I don't know why there isn't research into the TouchStream: there should be. It's why I talk about it at every opportunity, in the hope that all this work is built on rather than forgotten...

Mice and keyboards certainly win in a comparison between somebody who's been using a mouse and keyboard for >1 month and someone who just picked up a TouchStream. Doing a fair comparison would be quite a lot of work, unfortunately.

But for me personally I can assure you that I work more quickly on a TouchStream than with mouse+keyboard. This doesn't prove anything, since it's only one data point, but using a mouse+keyboard is a pretty obvious barrier to work. (Which, BTW, is chiefly email and programming. Editing code is far faster with integrated mousing.)

Comment Re:going in circles (Score 1) 344

Again from experience I must disagree. It's bad for a keyboard to have no travel because you miss the precise "did I press the key or not" feedback. But it's not bad for your hands.

It's bad for a keyboard to have no pressure needed because without some clever multitouch technology there's no way to tell whether you meant to press the key and it would get very annoying.

There are lots of reasons for keyboards to be as they are, but I don't think comfort is one of them.

Presumably you can do the wrong thing with a TouchStream and hammer away at it, but I haven't found that to be necessary.

Comment Re:going in circles (Score 2, Informative) 344

I disagree: the keyboard and mouse do not work really well. What they are is really easy to start using, and good enough.

The TouchStream takes at least a month or two to get used to. Most people spent that long getting started with a keyboard, and aren't willing to invest the time again learning a new device. Nor is there any pressing need except for power users.

For those power users, though, the TouchStream presents a potentially big[1] boost to productivity and comfort. At least, that's what I found.

[1] Where "big" is ~20%. That's only big if you're working 8 hours a day...

Comment Re:Not for desktop pc's, but (Score 1) 344

I can offer direct insight into your questions courtesy of years of experience using the Fingerworks TouchStream:

MultiTouch devices are very precise. In fact, moreso than a mouse for fine movements, because they take an average over the whole contact area so subpixel movements are possible.

You can have a keyboard. See the TouchStream. It works really well and is more efficient than a mouse+keyboard combo. Use of MultiTouch makes the keyboard itself vastly more efficient: gestures and chords are all available without leaving the keyboard.

I've played Doom 3 using the TouchStream. It's not as good as a keyboard+mouse combo but I'll bet it beats gamepad.

Role Playing (Games)

Submission + - Online Gamers Can Now Pay With Their Blood

Weather Storm writes: "According to, a game company called Moliyo, which runs multiple online games in China, has given roughly 120,000 hackers banned from one of its games, Cabal Online, the chance to play once again. The price? A pint of blood. Any banned player that shows up to a blood drive in Nanjing and donates a pint of blood will have their accounts unlock. In a response to a shortage of donors, Chinese hospitals and Moliyo developed an ingenious method of enticing gamers to give the gift that truly keeps on giving. About a hundred of the guilty have stepped forward."

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