Same here. For me, if it's not on steam it doesn't exist. And since EA isn't on steam... well... it's as if hundreds of games screamed out in isolation and were suddenly silenced.
I guess this no longer works. I should have checked before I posted.
What I do is when my show starts, I just take click toward the end of the show, after the last commercial but before the end. (Don't let it hit the very end.)
A commercial will play, then put I'll it back at the beginning. Enjoy a commercial free show from that point forward.
Hitting reload resets and you have to start over. I use Opera but I imagine it works with any browser.
Making the people more aware that life isn't supposed to be they way it is for them? Brainwashing is powerful and most of them were born into this, have never left, and know nothing else.
It's a powerful tactic.
Surely they had lawyers pouring over it... didn't *they* notice?
You make a good point, but as a college instructor myself for about 10 years now I know the real reason.
It's extra work. End of story. Nobody wants to do extra work for nothing.
Disney movies won't play in my bluray player anymore. (Pixar/Disney.) Everything else does.
Jackie Chan would never talk like you do... you dishonor his name with your petulant vulgarities.
So basically what you are saying is that it's just like your phone service, internet service, apartment lease, insurance, etc etc.
Did you give those things up? Didn't think so.
I don't see how you arrived at your conclusion.
PCs are still cheaper than Macs (or even iPads), so they aren't going anywhere for business, which is MS's main market.
Apples main market seems to be consumer, so I'm not sure how these two things are related.
The problem with stopmo is that you need multiple people to pull it off.
First, the stop mo equipment is about $60k right now for the good stuff, but it is coming down.
So you spend 60K, and hire an actor to do the motions, then hire a technical guy to capture the data, then hire an animator to clean up the key frame data because it's too big.
Now what's the one thing an animator doesn't want to do? That's right, fix up somebody else's shit. So they don't, most animators *hate* stop mo, and rightly so as it's basically taking food out of their mouths.
So you're looking at about $70k for doing some basic stop mo, and it probably wouldn't have taken nearly as long or much to do it by hand.
As to why things don't sync up? Well, blame marketing. They outsourced all the asset creation, and than at the last minute made the character go slower so the game took longer. I assure you, when the animator did the original animation, it was perfect. Either marketing/management, or the game engine itself fucked it all up.
Would this include YouTube?
Personally I think he's right.
Bottom line, when they break schools aren't going to be able to afford to replace them. They'll be out of classrooms in less than 10 years.