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Comment: Confirmed cast list: (Score 3, Funny) 181

by 1WingedAngel (#43904583) Attached to: <em>World of Warcraft</em> Film Shooting Begins Early 2014

Thrall, Warchief of the Horde - Chris Metzen
Lady Sylvanas Windrunner - Chris Metzen
Mekgineer Thermaplugg - Chris Metzen
Scarlet Highlord Darion Mograine - Chris Metzen
Malygos, the Spell-Weaver, Aspect of the Blue Dragonflight - Chris Metzen
Illidan Stormrage, The Betrayer - Chris Metzen
Prince Arthas Menethil - Chris Metzen
King Varian Wrynn - Chris Metzen
Ragnaros, the Firelord - Chris Metzen
Additional Voices - Chris Metzen

Comment: Re:usage based (Score 3, Insightful) 463

by 1WingedAngel (#28610887) Attached to: The Dilemma of Level vs. Skill In MMOs

Your solution here doesn't really offer anything better than the current grinding systems. In fact, it makes it even more frustrating.

You move the end-of-battle award to mid-battle and for some classes, you would reward them based on the play of others?

To take one of your examples: A healer gaining XP based on the party members health. So, the goal here would be to consistently let your party get as low on health as possible before healing them? And you would penalize them for keeping everyone full up? I can't think of a single worse reward mechanism for healers.

Comment: Asking for it? (Score 4, Insightful) 106

IANAL, but I can't see where rattling your saber at a couple of big dogs while suing the small fish isn't begging to have some timely amicus briefs filed by the opposition.

I'm pretty sure that's why the more successful patent trolls get a bunch of smaller cases on the books as precedent before going after the guys with real money.

A bug in the code is worth two in the documentation.

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