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Comment: Re:Who wants a watch that you have to recharge dai (Score 2) 230

by American AC in Paris (#48628851) Attached to: Ask Slashdot: What Can I Really Do With a Smart Watch?

The entire point of having a battery in a watch is so that you don't have to worry about winding it every day,,, it's good for 3 years and then you replace the battery when it goes.

If I'm going to replace my watch, something that I've been using for years, and have only had to replace the battery twice since I got it, with something newer, then that newer thing should not create additional inconveniences that far outweigh anything it can do that a watch might not, particularly when there is nothing that it will do which a smart phone does not already do anyways.

There are a fair number of people out there who happily traded the 2-week battery life of their perfectly functional cell phones for dead-in-a-day smartphones. As it turns out, the inconvenience of having to constantly recharge a smartphone was worth putting up with in exchange for being able to do all the things you can do with a smartphone. Clearly, not everyone shared this sentiment, as you can still see any number of people using non-smartphones today--but significant numbers of people chose functionality over battery life.

It's hardly a stretch of the imagination to see the same thing happening with smart watches.

Comment: Re: First and foremost (Score 4, Insightful) 176

Even before that: have a business plan. Do your best to determine what you want to create, how expensive it will be to make it, how many people you'll need to manage, how much you expect to charge for it, and how big your likely market is. If you discover that there's no way to make your endeavor even close to profitable, you can save yourself months of heartache and mountains of lost money. Always have a plan, even if you don't stick to it in the end.

Comment: Re: It's the OS, Stupid (Score 1) 252

by American AC in Paris (#48178617) Attached to: Apple's Next Hit Could Be a Microsoft Surface Pro Clone

Apple didn't develop it. They bought NeXT, which had adapted it from Mach.

NeXT was a l--o--n--g time ago, man. Things have changed since.

...and as I recall, the guy who founded and ran NeXT was someone who not only was an Apple founder but came back to Apple later, as well. Ended up being pretty important at Apple, too, I think.

No, no, his name's right on the tip of my tongue...give me juuuuust a second...

Comment: Re:I just want the new Nexus. (Score 1) 222

There are three professions where being untruthful is the key to success: Lawyers, salespeople, and marketing. All three are hired to portray their client in the most favorable light possible, and the very best ones lie through their teeth. The worst of these three are the marketers because they have legions of psychologists and scientists trying to figure out the best way to lie to people.

Yes! You're both presenting a perfectly defensible argument against marketing and reinforcing my original point! Because geeks tend to abhor marketing, we dismiss its significance, and are perennially gobsmacked as to why an intrinsically emotional, manipulatable species is so susceptible to emotional manipulation.

So long as humanity is what it is, reason will only ever get you so far. You either need to blow the doors off with a staggeringly amazing thing, or come to terms with the fact that every single entity who might care about your thing has feelings, and bending those feelings in your favor can work wonders.

It's not all bad, though; emotional manipulation works under much the same constraints. Unless you're a Level 80 Snake Oil Salesman with a hat full of luck, you're going to have a very hard time making your thing last if it doesn't live up to the hype--and your reputation will suffer for it.

Comment: Re:I just want the new Nexus. (Score 5, Insightful) 222

The only real feature of note was Apple Pay, which might finally make NFC payments take off in the US. It's been a technology that should have hit it big a couple of years ago, but has never seen much consumer buy-in for some reason.

It's pretty straightforward, to my mind. With the exception of all but the most staggering technological advancements, widespread adoption of new technology typically requires:

  1. a sound implementation,
  2. a robust support infrastructure, and
  3. an effective marketing campaign.

Geeks, for a variety of reasons, tend to respect the first, grok the second, and abhor the third. I personally believe it's what drives our perpetual cycle of incredulity on this subject--because we so detest the last part of this equation, we refuse to see its importance in getting all those squishy, distracted, emotional bags of water to adopt cool new stuff.

NFC has never had the effective marketing campaign in the US, and only kinda had the support infrastructure. The iPhone has incredible inertia on the marketing front, and Apple have clearly done the legwork on building a good starting lineup of financial institutions and retailers for Apple Pay. It remains to be seen whether this'll be sufficient to make NFC catch on, but it's easily the closest we've come to covering all three of the bases above.

Comment: Re:Why do we do these things? (Score 4, Insightful) 109

by American AC in Paris (#47582493) Attached to: NASA Announces Mars 2020 Rover Payload

I am not saying there's no advantage to space exploration, but I simply wonder why we continue to do these things yet we have a very big [budget] deficit. Why?

Apart from knowledge of how space works, what has the ordinary American gained from the billions spent on the space program? Can anyone point me to any tangible or intangible goods resulting from space exploration?

Because each time we overcome a monumental challenge for the first time, we expand the frontier of human knowledge and endeavor.

As our frontier expands, that which was undone becomes possible; that which was possible, replicable; that which was replicable, automatable; that which was automatable, trivial; that which was trivial, obsolete.

Just over a century ago, tinkers managed to propel a glorified kite a few feet through the air. The tangible benefit of this flight of fancy is that today, we complain about the comfort of the seats in mass-produced aircraft that can send us around the globe for a historically infinitesimal cost in time and money.

Seventy years ago, the US government was one year into the construction of ENIAC, one of the first general-purpose digital computers ever created. Upon its completion two years later, it would occupy 680 square feet, require the power of roughly six modern households, process up to 500 operations per second, and spend roughly half its time being repaired. The tangible benefit of this monstrosity is that today you likely carry, on your person, roughly 25 million times more computing power than ENIAC. It is quite likely that use the bulk of this computing power primarily for your own personal entertainment.

45 years ago, after years of research and significant government funding, ARPANET was launched. Not many people expected it to be of any significant practical value; in fact, the first message ever sent over ARPANET only managed to deliver two characters before crashing the entire network for an hour. The tangible benefit of this boondoggle is that today, we have the Internet, the direct descendant of ARPANET.

Comment: Re:Cool idea until you see the beta price (Score 2) 28

by polyp2000 (#47422541) Attached to: The Video Game That Maps the Galaxy
Without the contributions and crowdfunding Elite: Dangerous might not have happened! There are a huge number of people who have made this happen (including myself)! That money , not only gets you early access to the game but to actually help shape the games development. The reviews so far , despite the fact that were still in Beta have been amazing , some commenting that the game is remarkably polished for this stage in the game. Others have said its occulus rift support is possibly the best showcase of the hardware out there at the moment. http://www.pcgamer.com/uk/2014... N

Comment: Re:I'd rather not use (Score 1) 521

by American AC in Paris (#47075321) Attached to: Goodbye, Ctrl-S

a text editor that is so error prone that *needs* to autosave constantly("continuously"). Or software in general, for that matter.

You've got it backwards--it ain't an error-prone text editor, it's an error-prone human. Even conscientious, process-driven users make stupid mistakes and forget to save their work (especially when they're on a roll.) This protects us from ourselves, not the machines we're working on.

Now, you may be among that handful of people who never forgets to save--in which case, I congratulate you on being in one of the outlier cohorts that software engineers really shouldn't ever spend their time worrying about. :D

Comment: Re:I'll get flak for this (Score 1, Insightful) 552

by polyp2000 (#47074983) Attached to: Ask Slashdot: Communication With Locked-in Syndrome Patient?
The last thing i would want if i was dying would be people praying for me. "And patients who knew they were being prayed for had a higher rate of post-operative complications like abnormal heart rhythms, perhaps because of the expectations the prayers created, the researchers suggested." http://www.nytimes.com/2006/03... N

Comment: Timeline (Score 1) 49

Year 1: "You guys, this is even better than [current industry leader]'s tech! Amazing!"
Year 2: "Hardly anybody who has updated to version 5.4 still bleeds from their eyeballs. [current industry leader] hasn't updated their tech for months!"
Year 3: "Samsung is the undisputed leader in virtual reality headsets! They've shipped five times as many units as [current industry leader], and there's no stopping this tidal wave!"
Year 6: "Hey, you should really check out the high-end Samsung VR units. They're every bit as good as [current industry leader] nowadays."

BASIC is to computer programming as QWERTY is to typing. -- Seymour Papert

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