This movie is hit and miss. The bottom line for the Blender Foundation is to get people talking about Blender. Nobody really expected their underdog 3d program to be able to produce amazing visual effects. The more of these movies they produce, the more people will be talking about Blender. However, what they could stand to produce are movies that tell a more compelling story. Is it visually compelling? Sure, but Tears of Steel leaves the audience with all sort of questions about what is happening, who the characters are, what is at stake....and we haven't a clue.
Not sure I follow. The story is pretty straightforward. Tom fucked up 40 years earlier and told a machine he was not interested. Flash forward he is trying to amend that past mistake.
I also disagree about story structure. Not everything has to be a formulaic question, research, resolution. Some of the greatest fiction of all time does not answer every burning question. The audience is left to fill in gaps where appropriate. Mystery is still a good thing in storytelling.
Now I will grant that this needed a little more foreground story, but all the thematic elements were there to get a good idea of what and why things were happening.
You clearly have never read an unedited manuscript. If you had, you'd never suggest anyone with a computer writing a novel and having it published.
So, for the first 5k years writings/books only made it because someone else edited someone else's work? That smacks of elitism and is a pretty poor counterpoint to the above.
Yes, the CGI is stunning - for most of the trailer, it's hard to believe it's not live action. They have made a huge leap across the uncanny valley, and successfully.
The CGI is far from Stunning. It is on par with most of todays CG character work, and even looks in some spots to have taken a step backwards. As for the uncanny valley, that applies to Humans, not aliens.
With your bare hands?!?