Why do we need new games? Everyone knows Quake 3 attained perfection in 1999. It's a scientific fact.
Heh!
But hey, 1999 was a great year. CPUs and 3D accelerators were powerful enough to run games like Quake 3 or Half-Life. All games released after that has just been about adding more fidelity.
Sound quality of music albums reached also a pinnacle point: we got great digital audio workstations with lots of tracks and good signal-to-noise ratio, and the dynamic range compression madness had not yet begun.
Windows 2000 was released, which is the other of the two non-sucky graphical operating systems Microsoft has released (the other one is Windows 7). Linux also got popular on the desktop.
Gooood times.
I get this when I search for "doom":
Designers: Tom Hall, Shawn Green, John Romero, Sandy Petersen, American McGee
Still no Johnny Cee there. They must add a "Programmers" section!
So now we just mock Bennett.
I'm not sure if he deserves all the mockery. Maybe some people think that he has posted a couple of silly opinion pieces, but that does not make him a malicious monster.
Pay no attention to the fact that Apple has sold an entry-level Mac Mini for $499 for the last 9 years.
They have sold the entry-level Mac Mini for $499 for 1 week. Before that, it was $599.
please fucking stop with Bennett haselton blabber. why is this one person's opinion treated like scripture by dicedot?
I don't think Bennett is in any special position. His texts are published because he writes them. You can do that too.
And yet - services like WhatsApp, HBO, Netflix, Dropbox, Evernote, Github, Skype, Rdio, and other services manage to survive without selling ads.
Also Reddit.
The moon is made of green cheese. -- John Heywood