Comment (Insert XKCD reference here) (Score 3, Interesting) 274
Hardware is just physics and physics is just applied mathematics, so everything can be reduced to a mathematical problem
Hardware is just physics and physics is just applied mathematics, so everything can be reduced to a mathematical problem
FPSs are not the owners or even the originators of co-op multi-player. The original Neverwinter Nights for example had it and it worked very well (a RPG similar to ME).
The original Neverwinter Nights? Of course it hat multi-player. It was a pure multi-player game after all (too bad it was restricted to AOL customers). That's like saying Ultima Online, Everquest or Meridian 59 had "some" multi-player capabilities and it worked for them.
Wake me up when I can finally use 16, 32 or 64 bits per channel, and the channels aren't restricted to RGBA or integers
By killing Jews he did not put himself into conflict with the Christians, 5 min. looking into European history will tell you; Killing Jews is the great Christian pastime.
Yeah. For us in Europe, it ranks second only to killing other Christians.
My question would rather be, what does planting my seed in some hoe have to do with sowing?
> What makes them think the moon's crawlspace is not already in use?
By whom? Cat Women?
I believe you mean "risky" not "dangerous." The most dangerous item I own is probably a knife.
Funny. I consider my brain to be more dangerous than all of the other things I own combined, by several orders of magniture.
The thing that floors me is that people get hit by trains. TRAINS! We're talking like five-thousand plus tons of steel rumbling down a track, and people don't notice. How is this even possible? How self-absorbed do you have to be to notice a freaking TRAIN. I used to live not far from a freight line and the whole bloody ground shook when a train went by...
Having both of my grandfathers working for the local rail company at some point, and living about 50m from a heavy-duty rail line the first years of my life, I can safely say that most people have just no imagination as far as the physics of a moving train goes, and why you should double- and triple-check if you're free to cross the line even if it has traffic lights which say you're free to go.
On the negative side, I don't need to imagine the consequences of when you don't check properly
So, they are improving from their old practice of releasing broken and buggy games with no plans at all to fix any but the most glaring problems later?
See the glitches list for Oblivion on the UESP wiki for a start; continue to the Unofficial Oblivion Patch where the modding community fixed over a thousand bugs left by Bethesda to rot; and that's not even including still unpatched bugs in the engine, for which you need some additional software made by modders
Here is an interesting graphic btw. http://static02.mediaite.com/geekosystem/uploads/2010/10/true-size-of-africa.jpg
This graphic is kinda dishonest, though. It excludes most of European Russia (by itself already about 13% the size of Africa and bigger then India) from Europe.
From reading the article, it seems that they are suing for breach of the AdWords contract. This seems unlikely to me to shut down the illegal pharmacies, unless Google is paying investigators to actually do business with the pharmacies and track them down "in real life" --- in which case, why not just give the evidence they obtain to the applicable LEOs?
Somehow, my brain read this as "... --- in which case, why not just use the evidence they obtain to sent them to an applicable LEO (as in, low-earth orbit)?"
Come on, Google! You can do it! This isn't rocket science, after all
Europa Universalis III: Heir to the Throne.
That would be this year, 2010. And its 46 pages just list the changes from the previous versions; the previous one (for EU3: In Nomine) was the same at 29 pages, so the full manual would have something like 100 to 200 pages, I guess.
> I'm looking forward to the day that I can tunnel up underneath the main zombie/alien/terrorist hideout.
So you want DwarfFortress, FPS version?
Daggerfall also had great voice acting. Too bad Bethesda dropped the ball while creating Oblivion
Because the engine wasn't pure 3D, it could do impossible levels and the designers used this very effectively in a few places.
You can do "impossible" levels in pure 3D just fine. Examples: Narbacular Drop, Prey, Portal.
Happiness is twin floppies.