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Games are more akin to food or drinks? Man, you obviously don't see the real world much. I'm in college and I know LOTS of folks who havn't bought games in a while so that they could, you know, buy food or drinks. Games may be a tad addictive but they aren't like drugs THAT much.
What if he felt he didn't need to check it. The company decided to do something, the public didn't like it, so they changed it. For a free game.
I repeat that.
For a free game.
Anyway, I'm glad they apologized, but you can't always think someone who doesn't go along with group think is a troll.
OR maybe they just think that this will be the best thing for the framework. Maybe they feel that if they get more people using it, it will only strengthen their hold on the market, while making the open source crowd happy.
The game is a whole lot of fun. I really hope this serves as an example for future online games. Micro Transactions really aren't all bad, especially the way that Turbine is doing them.
Posted
by
timothy
from the jumprope-can-be-hifi-if-it's-got-usb dept.
An anonymous reader writes 'Sean Lind over at PokerListings has written a really interesting piece on how to configure Rock Band (or Guitar Hero) instruments to use them as controllers for playing online poker. The instructions given in his how-to could really be used to configure the instruments for any game.' Or how about a genuine chording keyboard?
BSDer writes: An Israeli security researcher published a paper few hours ago, detailing attacks against Mac, OpenBSD and other BSD-style operating systems. The attacks, says Amit Klein from Trusteer enable DNS cache poisoning, IP level traffic analysis, host detection, O/S fingerprinting and in some cases even TCP blind data injection.
The irony is that OpenBSD boasted their protection mechanism against those exact attacks when a similar attack against the BIND DNS server was disclosed by the same researcher mid 2007. It seems now that OpenBSD may need to revisit their code and their statements.
According to the researcher, another affected party, Apple, refused to commit to any fix timelines. It would be interesting to see their reaction now that this paper is public.
An anonymous reader writes: controverisal pro-piracy website the piratebay likes to portray itself as an innocent hobby site that provides a free index without censorship, but recent facts show that the site is earning up to 20,000 Euros per day from its advertising. Taking in money on this scale puts a different slant on the motives behind the Swedish filesharing site, and could open up the runners of the site to prosecution for profiting from copyright infringement.
stuart writes: "So you thought that Nintendo DS games were not region-locked? It turns out that the cumbersome Friend Codes needed for online play are actually region-specific, and that Friend Codes from one region are rejected by games from other regions.
This is much worse than the standard practise of region-locking the games themselves, because at least in that case if you have a game that will play on your console you can play online with opponents all over the world. With this misconceived system, it's simply not possible to play against opponents from a different geographical region... woe betide the European with American friends (or vice-versa) who has the temerity to, you know, want to actually play an online game online.
... perhaps the most important question, though, is whether the Wii is likewise damaged goods? If Microsoft implemented the same scheme for Xbox LIVE (or even Sony on the PS3) then we'd never hear the end of it — so why has this remained out of the public gaze for so long?"
Xisiqomelir writes: Game Informer reports that Microsoft, at the Game Developers Conference in San Francisco, has unveiled its pricing scheme for the upcoming Live for Windows....as identical to Live on Xbox 360. Are PC owners, who have historically had free online multiplayer, going to embrace a $50 yearly subscription for access to that feature?
Sorthum writes: "The Register has a story on ICANN's abrubt change in stance regarding the Registerfly meltdown. Maybe now we'll actually see some resolution for those poor souls still trapped on the floundering registrar?"
Tom Fronczak writes: "Veteran players are upset over the way newcomers are playing the game. They decided to take drastic actions in hopes of gaining the attention of Linden Labs. You can read all about it here on my Web site:
http://www.thelastboss.com/post.phtml?pk=2284"