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NASA

Ex-Astronaut Developing Plasma Rocket To Revitalize NASA 277

TechReviewAl writes "Former astronaut Franklin Chang Diaz believes that the private sector can revitalize NASA, and his company is developing a plasma rocket to back up that claim. Chang Diaz argues that private industry can be used to develop much of the basic technology needed for space exploration, allowing NASA to focus on more sophisticated and critical components. His company, Ad Astra, is developing a variable specific impulse magnetoplasma rocket (VASIMR) that will be used to reposition the International Space Station. Last week, the rocket passed an important milestone in testing — reaching 200 kilowatts (enough to move the ISS). A video of the rocket can be seen on Ad Astra's site."

Comment Dead Space Dead Controls (Score 1) 330

Well, they seem to mention Dead Space alot in the article and from personal experience I can tell you that this game has one of the shittiest control schemes i've seen in quite a bit. Every time you switch to target(aim) mode, the mouse sensitivity goes to bollocks which makes aiming really really hard and forces you to up the general sensitivity just to properly play the game.

I can see why reducing sensitivity in consoles while targetting makes it easier to chop off limbs from the baddies as intended but there was no reason whatsoever to keep this feature enabled on the mouse+keyboard setup.

The general feel of the controls was more horrifying than the game could ever be, you never felt in control of your character. And it doesn't have to be this way. There are no excuses. Gears of War PC has the same 3rd person view carried over to the PC, but the controls and camera work is near-perfect. My 2c anyway.

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