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Games

Journal Journal: My Ideal Game

A thread,"The Best Games of 2003", got me thinking, what would be my ideal game ?
I've been an avid gamer for over 20 years, games were what got me into 'pooters in the first place.
I loved the idea of the MMORPG and devoted a large chunk of 2002 to playing Dark Age Of Camelot, but like many players quickly became disillusioned by the dice-roll combat system and the tedious levelling treadmill. The social aspects seemed to be mostly negative to me, maybe I was just unlucky. If it wasn't inter-Guild squabbles it was inner-Guild politics, there was always *some* damn thing kicking off.
My personal best game of recent years is Battlefield 1942. Action, vehicles (everything from subs to 4 seater bombers going via tanks, battleships and carriers), a strong tactical element and (maybe surprisingly) a good dollop of strategy thrown in as well.
So I wondered, how hard would it be to combine the gameplay of BF42 with the levelling / social aspects of an MMOG ?
BF42 lends itself very well to this scenario. It's got the action aspect of course, in various different theatres, which could be "linked" along the lines of MMOG maps. Army/brigade/division/platoon grouping syncs nicely with the guild/alliance/xp-groups of MMOGs. A ranking system along the lines used by Battle For Europe (http://bf1942.battleforeurope.com) replaces guild / character promotion and levelling. Most elements appear to be in place already.

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