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Comment marginal production cost (Score 1, Redundant) 184

Sorry, I'm tired of this. Marginal cost of production, that is, the cost incurred to make one copy of the magazine is NOT equivalent to the actual cost of creating that copy. There is a fixed cost involved with making the master copy. Granted, that cost is fixed, and because it is fixed, as the number of issues produced increases, the contribution of the fixed cost goes to zero.

But asymptotic to zero isn't the same thing as zero. There are costs to be recouped, ROI to be realized, and salaries to be paid. I'm not about to argue that Linux magazine is correct in charging the same amount for print issues as digital, but "free to make and distribute" is ridiculous.

Comment Marginal cost of production (Score 1) 184

Sorry, I'm tired of this. Marginal cost of production, that is, the cost incurred to make one copy of the magazine is NOT equivalent to the actual cost of creating that copy. There is a fixed cost involved with making the master copy. Granted, that cost is fixed, and because it is fixed, as the number of issues produced increases, the contribution of the fixed cost goes to zero.

But asymptotic to zero isn't the same thing as zero. There are costs to be recouped, ROI to be realized, and salaries to be paid. I'm not about to argue that Linux magazine is correct in charging the same amount for print issues as digital, but "free to make and distribute" is ridiculous.

Comment Re:You will love dear old blighty (Score 1) 1095

Seconded. London is a good destination for a beginning traveler, but, assuming you don't have some (pretty big) project, there just isn't enough there to cover two weeks. I'd have to be convinced that ANY city can fill two weeks, barring some "cooking school in Italy" idea.

Don't misunderstand. I'm not a fan of the "Death March" tour. One of my wife's friends did a tour of Europe with 25 cities in 30 days, which strikes me as horrific. There's a middle ground in there somewhere. Heck, with two weeks, you could even look at another city. Travel to the continent gets pretty simple once you get across the pond.

I concur with the Lonely Planet recommendation, but be a little wary. My wife and I used it extensively in Thailand, but since most of the commentary is user-driven, you can get led astray. For instance, there was a well recommended Italian place in Chiang Mai. We went, sat down, and listened to the chef "highly recommend the lobster." Not what we were down for (would've totally nuked our budget), so we left. I'm sure it was OK, but apply your own judgement, and don't feel bad about just walking out.

Comment Re:New Intel D945GSEJT & PC Engine Alix!!! (Score 1) 697

For the record, and I didn't test power consumption, but my 945GCLF2 worked fine without the fan running. The setup was, well, non-traditional, as I had it running a fanless dual monitor video card and CF IDE adaptor for the primary hard drive (except for swap, tmp, and home, of course).

Gentoo running xfce, and almost totally quiet, and didn't have problems. YMMV, of course, but it worked for me.

Editorial

Submission + - Rounding Up the Modern Homebrew Scene

AKAImBatman writes: "As The Pensive Gamer points out, the latest generation of game consoles represents the first time in history that consoles have provided features that allow the average joe to create his own games. While homebrewing is not a new concept, it has traditionally focused on out of date systems like the Atari 2600 and the Sega Dreamcast. i.e. Systems that no longer matter enough to manufacturer to prevent homebrewing. Yet the features of today's console systems may be changing everything.

The Sony PS3 provides programmers with a full-up development environment for the Cell CPU and Bluray drive by not only allowing, but encouraging users to install a Linux variant on it. While this creates a huge number of game creation opportunities on the PS3, the resulting game ends up being difficult to distribute. Fellow homebrewers might happily install Linux on their PS3s, but convincing the rest of Sony's target market to do so may be a bit difficult.

The next best option — supported by both the PS3 and the Nintendo Wii — is to run web-enabled games in the console's web browser. Flash games in particular have become a very popular way of playing homebrew content on a console system. Yet here, the Wii has a distinct advantage. The in-built ability for the Wii Remote to act as a mouse allows for a wide variety of Flash games to be played out of the box. So many in fact, that Wii-specific gaming sites like Wiicade have been popping up left and right.

Even more exciting is the fact that the keycodes for the Wii Remote buttons have been decoded by enterprising individuals, but only through Javascript. While experiments with Javascript to Flash communication are underway, the first Javascript game to use the Wii Remote controls has already appeared, with promises of more exciting Opera Canvas games on on the horizon.

While the XBox 360 lacks a web browser, it does have perhaps the most exciting feature of all. Microsoft's XNA Game Studio allows for complete games that take advatage of the underlying hardware. (In direct opposition to the Wii and PS3 options.) The only downside are that Microsoft charges a subscription fee, and that the homebrews must be redistributed in source code form. (Though the latter limitation may please the OSS community to a certain degree.) Undeterred, the 360 community is embracing this new support with many new games on the way.

Altogether, the amount of audience participation available in these consoles is wholly unlike anything seen before. With any luck, this bodes well for the future of the homebrew community and the casual gamer alike."
Businesses

Submission + - Data center electric bills skyrocket

coondoggie writes: "That's one serious electric bill. U.S. data centers consumed the equivalent of the power generated by five 1,000-kilowatt power plants in 2005 — or about 1.2% of the country's electricity consumption — resulting in total utility bills amounting to $2.7 billion. In 2005, total data center electricity consumption in the U.S., including servers, cooling and auxiliary equipment, was approximately 45 billion kWh, with total data center power and electricity consumption for the world estimated to cost $7.2 billion annually. The report, issued today also examines the growth in electricity demands since the year 2000, concluding no surprisingly that in about seven years energy use has doubled. http://www.networkworld.com/community/?q=node/1155 4"

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