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Comment Re: Is it still braindeadly single-threaded? (Score 1) 138

embarrassingly parallel has a specific meaning, namely that the task is composed of a (relatively large) number of sub tasks that can each be performed completely independent of each of the other sub tasks. So, any sane attempt to pathfind (say an A* search) is not embarrassingly parallel since whether a path can be pruned depends on the best paths found so far in other branches, and there is an optimal ordering for which branches to descend into first which is also dependent on what's happening in the other branches. I'm sure you can make a parallel version by e.g. forking out N possible branches to some depth, gathering state, and then pruning and ordering centrally and branching out again on the most promising branches, but this is not "embarrassingly" parallel.

Comment Re:Is it still braindeadly single-threaded? (Score 5, Informative) 138

Yes... From what I gather, the developer ("Toady") is an autodidact that doesn't use any sort of version control and no multithreading. Although the simulation might be difficult to run in multiple threads, I think the path finding is one of the biggest CPU drains and that should be embarrassingly parallel. Also, he is really giving the community a tough time by having a monolithic game engine + GUI instead of some sort of modular system, which would allow the many programming-savvy fans to build tools much more easily (tools such as dfhack and therapist now use direct memory hacking, which is annoying (therapist needs root access, dfhack encapsulates df itself) but also unstable.

Comment Re:PeridexisErrant's DF Starter Pack - Get it! (Score 3, Informative) 138

Also, if you've never played DF, it is probably best to either wait a couple months until the worst bugs are fixed and the wiki etc are updated, or just grab the previous versions. This new version will still be quite rough at the edges and some of the info on the wiki, youtube etc will be outdated.

I'm pretty excited about the new release, I've been playing for a couple years and I hope that especially the AI behaviour has been improved although it is not listed in the change log as such...

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