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Comment Re:Still a ways to go (Score 1) 131

Why is everybody forgetting about how much of that energy an ICE Gas engine converts into motion? Roughly 15% ? A diesel goes up to 25% if i remember correctly. An electric engine is easily over 90% even 95%. I agree, the electric solution is still far from being better right now, but the fight is NOT only about energy/kg it's also about energy/actual useful movement too. It's a balance of both these things, makes no point to have 100 gallons of gas if you're gonna throw out 85% of it out.

Comment This is not an evolution (Score 1) 237

The real evolution will be when you will be able to control every system from the steering wheel, without seeing, and receiving confirmation inside the dashboard, not even on the windshield (HUD style) it could really confuse you. It's not an easy job, I already have something very rudimentary in my Peugeot 308, behind the steering wheel I have a control with 5 buttons and a wheel, which allows me to control a lot of functions very easy and fast. I rarely use the controls on the stereo itself. Something like that would be the future. And no, not touch interface, something physical, recognizable just by touching, and easy to manipulate when the car is jumping around.

Comment Re:I'm calling the future of gaming (Score 0) 96

Actually, the problem was not that users wouldn't buy new games, the problem is that with this way gaming companies actually have to work harder and focus on things that really make a difference: the engine, the software itself. Before that they would just change the content, and rerelease the same thing. Rockstar did that with Grand Theft Auto 3, Vice city, and San Andreas. They were basically content mods. Yes they added new small things, but in the end it was just new content. Now you can't do that, because soon modders will have the resources and skills to create content, and since creativity is not always directly connected to money, (and almost never with big companies) modders could end up creating better stories and content for games. It's the same trick the musicians did in the old days: 1 hit per album, and you could only buy the song if you bought the entire album. That's why they hate iTunes, they can't do that anymore, they have to work hard on each song now.

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