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Submission + - Slashdot Beta Woes 16

s.petry writes: What is a Slashdot and why the Beta might destroy it?

Slashdot has been around, well, a very long time. Longer than any of it's competators, but not as long as IIRC. Slashdot was a very much one of the first true social media web sites.

On Slashdot, you could create a handle or ID. Something personal, but not too personal, unless you wanted it to be. But it was not required either. We know each other by our handles, we have watched each other grow as people. We may have even taken pot shots at each other in threads. Unless of course you are anonymous, but often we can guess who that really is.

One of Slashdot's first motto's was "News for Nerds" that Matters. I have no idea when that was removed. I have not always scoured the boards here daily, life can get too busy for that. That excuses my ignorance in a way. I guess someone thought it politically incorrect, but most of us "Nerds" enjoyed it. We are proud of who we are, and what we know. Often we use that pride and knowledge to make someone else look bad. That is how we get our digs in, and we enjoy that part of us too. We don't punch people, we belittle them. It's who we are!

What made Slashdot unique were a few things. What you will note here is "who" has been responsible for the success of Slashdot. Hint, it has never been a just the company taking care of the servers and software.

— First, the user base submitted stories that "they" thought mattered. It was not a corporate feed. Sure, stories were submitted about companies. The latest break through from AMD and Intel, various stories regarding the graphic card wars, my compiler is better than your compiler, and yes your scripting language stinks! Microsoft IIS has brought us all a few laughs and lots of flame wars to boot. Still, we not only read about the products but get to my second point.

— User comments. This is the primary why we have been coming here for as long as we have, many of us for decades. We provide alternative opinions or back what was given in the article. This aspect not only makes the "News" interesting, but often leads to other news and information sharing. It's not always positive, but this is the nature of allowing commentary. It also brings out the third point.

— Moderation. Moderation has been done by the community for a very long time. It took lots of trial and error to get a working system. As with any public system it's imperfect, but it's been successful. People can choose to view poorly modded comments, but don't have to. As with posting anonymous versus with our own handle it's an option that allows us to personalize the way we see and read what's on the site. And as a reward for submitting something worth reading, you might get a mod point of your own to use as a reward for someone else.

Why we dislike Beta and what is being pushed, and why this will result in the end of an era if it becomes forced on the community.

1. Bulky graphics. We get that Dice and Slashdot need revenue. I have Karma good enough to disable advertisements, but have never kept this setting on. I realize that Slashdot/Dice make money with this. That said, the ads sit away from my news and out of the way. I can get there if I want it (but nobody has ever gotten a penny from me clicking an ad... nobody!), but it's not forced into my face or news feed.

2. Low text area. I like having enough on my screen to keep me busy without constant scrolling. Slashdot currently has the correct ratio of text to screen. This ratio has never been complained about, yet Beta reduces the usable text area by at least 1/2 and no option for changing the behavior. I hate reading Slashdot on mobile devices because I can't stand scrolling constantly.

3. JavaScript. We all know the risks of JS, and many of us disable it. We also have an option of reading in Lync or non-standard browsers that many of us toy with for both personal and professional reasons. This flexibility is gone in Beta, and we are forced to allow JS to run. If you don't know the risks of allowing JS to run, you probably don't read much on Slashdot. Those that allow JS do so accepting the risk (which is admittedly low on a well known site).

4. Ordering/Sorting/Referencing. Each entry currently gets tagged with a unique thread ID. This allows linking to the exact post in a thread, not just the top of the thread. In Beta this is gone. It could be that the site decided to simply hide the post ID or it was removed. Either way, going to specific posts is something that is used very commonly by the community.

5. Eye candy. Most of us are not here for "eye candy" and many have allergic reactions to eye candy. Slashdot has a good mix currently. It's not as simple as the site starting with a r-e-d-i-t, which is good. That site has a reputation that keeps many of us away, and their format matches my attitude of them (s-i-m-p-l-e-t-o-n). At the same time, it's not like watching some other "news" sites with so much scrolling crap I can't read an article without getting a headache. The wasted space in beta for big bulky borders, sure smells like eye candy. Nothing buzzes or scrolls yet, but we can sense what's coming in a patch later.

The thing is, the community cares about Slashdot. We come here because we care. We submit stories because of that, we vote because of that, we moderate because of that, and we comment because of that. At the same time we realize that without the community Slashdot loses most of its value. We respect that we don't host the servers, backup the databases, or patch the servers. Slashdot/Dice provide the services needed for Slashdot.

It's a give give relationship, and we each get something in return. Slashdot gets tons of Search hits and lots of web traffic. We get a place to learn, teach, and occasionally vent.

Look, if you want to change default color scheme or make pre-made palettes for us to choose from, we would probably be okay with that. If you want to take away our ability to block ads by Karma, or move the ads to the left side of my browser window, I would be okay with those things too.

If you want to make drastic changes to how the site works, this is a different story all together. The reason so many are against Beta is that it breaks some of the fundamental parts of what makes Slashdot work.

User input until recently has not been acknowledged. The acknowledgment we have received is not from the people that are making the decision to push Beta live. We told people Beta was broken, what it lacked, and we were rather surprised to get a warning that Beta would be live despite what we told people. People are already making plans to leave, which means that Slashdot could fade away very soon.

Whether this was the goal for Dice or not remains to be seen. If it is, it's been nice knowing you but I won't be back. A partnership only works when there is mutual respect between the parties. A word of caution, us Nerds have good memories and lots of knowledge. The loss of Slashdot impacts all of Dice holdings, not just Slashdot. I boycott everything a company holds, not just the product group that did me wrong.

If that was not the goal of Dice, you should quickly begin communicating with the user base. What are the plans are to fix what Beta has broken? Why is Beta being pushed live with things broken? A "Sorry we have not been communicating!", and perhaps even a "Thank you" to the user base for helping make Slashdot a success for so many years.

Comment Re:Fuck No (Score 1) 205

This just reinforces GP point - controller's error can be corrected by pilot, meaning that controller has to screw up pretty badly so that no one can correct it. Pilot errors may be harder to correct. Pilot, like captain of the ship, has ultimate responsibility for what happens to the plane, with the remote piloting this responsibility is hard to exercise.

Network

Submission + - Sony's North American PSN Chief Leaves (gamergaia.com)

Fevron writes: "The Chief of Sony Entertainments Playstation Network has departed the company. There has been no news as to who will be replacing her as of yet but no doubt Sony will be quick to fill the role to ensure that PSN runs smoothly. Read on for more on the subject."
Government

Submission + - Freddie Mac Betting Against Struggling Homeowners (npr.org)

AndyAndyAndyAndy writes: "Freddie Mac, a taxpayer-owned mortgage company, is supposed to make homeownership easier. One thing that makes owning a home more affordable is getting a cheaper mortgage.

But Freddie Mac has invested billions of dollars betting that U.S. homeowners won't be able to refinance their mortgages at today's lower rates, according to an investigation by NPR and ProPublica."

Security

Submission + - Senator Wants TSA To Conduct 'Independent' Scanner (propublica.org) 1

OverTheGeicoE writes: US Senator Susan Collins, the top Republican on the homeland security committee, plans to introduce a bill that would require a new health study of the X-ray body scanners used to screen airline passengers nationwide. If the bill becomes law, TSA would be required to choose an 'independent laboratory' to measure the radiation emitted by a scanner currently in use at an airport checkpoint and use the data to produce a peer-reviewed study, to be submitted to Congress, based on its findings. The study would also evaluate the safety mechanisms on the machine and determine 'whether there are any biological signs of cellular damage caused by the scans.' Many Slashdotters are or have been involved in science. Is this a credible experimental protocol? Is it reasonable to expect an organization accused of jeopardizing the health and safety of hundreds of millions of air travelers to pick a truly unbiased lab? Would any lab chosen deliver a critical report and risk future funding? Should the public trust a study of radiology and human health designed by a US Senator whose highest degree is a bachelor's degree in government?
Medicine

What US Health Care Needs 584

Medical doctor and writer Atul Gawande gave the commencement address recently at Stanford's School of Medicine. In it he lays out very precisely and in a nonpartisan way what is wrong with the institution of medical care in the US — why it is both so expensive and so ineffective at delivering quality care uniformly across the board. "Half a century ago, medicine was neither costly nor effective. Since then, however, science has... enumerated and identified... more than 13,600 diagnoses — 13,600 different ways our bodies can fail. And for each one we've discovered beneficial remedies... But those remedies now include more than six thousand drugs and four thousand medical and surgical procedures. Our job in medicine is to make sure that all of this capability is deployed, town by town, in the right way at the right time, without harm or waste of resources, for every person alive. And we're struggling. There is no industry in the world with 13,600 different service lines to deliver. ... And then there is the frightening federal debt we will face. By 2025, we will owe more money than our economy produces. One side says war spending is the problem, the other says it's the economic bailout plan. But take both away and you've made almost no difference. Our deficit problem — far and away — is the soaring and seemingly unstoppable cost of health care. ... Like politics, all medicine is local. Medicine requires the successful function of systems — of people and of technologies. Among our most profound difficulties is making them work together. If I want to give my patients the best care possible, not only must I do a good job, but a whole collection of diverse components must somehow mesh effectively. ... This will take science. It will take art. It will take innovation. It will take ambition. And it will take humility. But the fantastic thing is: This is what you get to do."
Graphics

Capturing 3D Surfaces Simply With a Flash Camera 131

MojoKid writes with this excerpt from Hot Hardware (linking to a video demonstration): "Creating 3D maps and worlds can be extremely labor intensive and time consuming. Also, the final result might not be all that accurate or realistic. A new technique developed by scientists at The University of Manchester's School of Computer Science and Dolby Canada, however, might make capturing depth and textures for 3D surfaces as simple as shooting two pictures with a digital camera — one with flash and one without. First an image of a surface is captured without flash. The problem is that the different colors of a surface also reflect light differently, making it difficult to determine if the brightness difference is a function of depth or color. By taking a second photo with flash, however, the accurate colors of all visible portions of the surface can be captured. The two captured images essentially become a reflectance map (albedo) and a depth map (height field)."

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