Comment Re:BS... (Score 1) 96
One of the major problems with today's 3d technology is that the brain of the viewer is used to a specific distance between the eyes. If the distance between the camera lenses of a 3d camera is not the same as the distance between the eyes, your brain will generate a distorted depth image (to shallow, too deep) and you might end up with a major headache (as some experiences). Not to mention that tele/wide lenses causes additional problems of the same nature. To represent a movie that was correct and natural looking for all viewers, you would have to render an animated movie just-in-time for each individual (or maybe a few standard widths). For non-cgi movies, I have no idea how you would do it.
I am by no means an expert in this - maybe there's somebody here that could fill in the gory scientific brain details?