Comment Re:Did we start liking Mono, and I missed it? (Score 1) 255
The standard only covers up to C# 2.0. Microsoft has stopped giving documentation to ECMA.
The standard only covers up to C# 2.0. Microsoft has stopped giving documentation to ECMA.
To a certain extent it is true, and I am of the ones delighted with the C++ Renaissance happening at Microsoft.
However, I have to ask what means managed? If I compile C# to native code like the Bartok compiler does, is it still managed?
If I create a C or C++ application and make use of Boehm GC libraries, it is now managed?
Managed and native are just marketing buzzwords.
There are already quite a few projects making use of Scala, Clojure, Erlang, F#. Ocaml and Haskell tend to not be so used as the former three.
One small thing that might disklike Microsoft bashers is that F# is developed by Microsoft and Ocaml and Haskell communities do have quite a few developers employed by Microsoft Research.
Thanks for all the effort you have put into Slashdot. Since it early days that it has been part of my daily Internet reading.
Uau, it is hard to believe that I am a daily reader for so log.
All the best for your new life chapter.
As well as Java. Who do you think converts the bytecode into native language, the OS?!
No operating system can protect stupid users from installing dubious applications.
Regardless how many security walls you put in place, if the user says yes to everything there is no way he will get protected.
The stupid thing is that this then lands in the stupid non-technical press as "platform X has malware" articles.
C# is only an ECMA standard up to C# v2, go look it up.
Microsoft stop submitting more recent versions to ECMA.
That is what many developers fail to see. At the end of the day, a PC + Visual Studio costs more than a Mac, which provides all the developer tools together with the operating system.
It is true that you can get the Windows SDK + Visual Studio express versions for free, but those are the light versions, so to speak.
If Microsoft is really serious about convincing developers to port to WP7 from iPhone, they should offer native access to the platform to everyone and
not just special partners.
Most developer shops don't have enough resources to keep parallel versions of the application code in different languages.
Thanks for the heads up. I guess I'll keep 10.10 around then.
The problem is not the game developers, but the publishers.
The game industry works in a similar way to the other entertaining industries. A game studio needs to find a publisher that sponsors the game development, the publisher then gets to say how the game gets developed and which platforms are to be targeted.
This is the main reason why only Indies are targeting Mac and Linux platforms.
Because the publishers only want easy money, they only accept consoles first and the type of game style proven to make money.
We need more Indies.
As if Perl modules don't monkey patch as well...
It used to have until XP, then they removed it and replaced it by the Windows Services for Unix package.
http://support.microsoft.com/kb/308259
If you want to put yourself on the map, publish your own map.