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Comment Re:Confused (Score 1) 319

To a certain extent it is true, and I am of the ones delighted with the C++ Renaissance happening at Microsoft.

However, I have to ask what means managed? If I compile C# to native code like the Bartok compiler does, is it still managed?

If I create a C or C++ application and make use of Boehm GC libraries, it is now managed?

Managed and native are just marketing buzzwords.

Comment They are already here (Score 1) 338

There are already quite a few projects making use of Scala, Clojure, Erlang, F#. Ocaml and Haskell tend to not be so used as the former three.

One small thing that might disklike Microsoft bashers is that F# is developed by Microsoft and Ocaml and Haskell communities do have quite a few developers employed by Microsoft Research.

Comment Stupid users (Score 1) 169

No operating system can protect stupid users from installing dubious applications.

Regardless how many security walls you put in place, if the user says yes to everything there is no way he will get protected.

The stupid thing is that this then lands in the stupid non-technical press as "platform X has malware" articles.

Comment Re:Biggest problem with iOS development (Score 1) 191

That is what many developers fail to see. At the end of the day, a PC + Visual Studio costs more than a Mac, which provides all the developer tools together with the operating system.

It is true that you can get the Windows SDK + Visual Studio express versions for free, but those are the light versions, so to speak.

Comment Open WP7 to native developers (Score 1) 191

If Microsoft is really serious about convincing developers to port to WP7 from iPhone, they should offer native access to the platform to everyone and
not just special partners.

Most developer shops don't have enough resources to keep parallel versions of the application code in different languages.

Comment Re:PC = Windows? (Score 1) 195

The problem is not the game developers, but the publishers.

The game industry works in a similar way to the other entertaining industries. A game studio needs to find a publisher that sponsors the game development, the publisher then gets to say how the game gets developed and which platforms are to be targeted.

This is the main reason why only Indies are targeting Mac and Linux platforms.

Because the publishers only want easy money, they only accept consoles first and the type of game style proven to make money.

We need more Indies.

Graphics

Nintendo 3DS GPU Revealed 133

An anonymous reader writes "The GPU for the Nintendo 3DS has just been revealed, and it's not made by Nvidia, ATI, or even Imagination Technologies. Instead, Nintendo has signed up Japanese startup Digital Media Professionals (DMP) in a deal that sees the company's PICA200 chip churning out the 3-D visuals. For the first time in Nintendo's history, the 3DS will feature a GPU with programmable shaders, rather than a fixed-function pipeline, meaning the 3DS is more graphically versatile than the Wii. Among the PICA200's features are 2x anti-aliasing, per-pixel lighting, subdivision primitives, and soft shadows. As well as featuring DMP's own 'Maestro' extensions, the PICA200 also fully supports OpenGL ES 1.1. The architecture supports four programmable vertex units and up to four pixel pipelines."
PC Games (Games)

EA Launches Ultima-Based Browser Game 106

On Monday Electronic Arts launched Lord of Ultima, a free-to-play, browser-based strategy game that's based on the Ultima universe. Quoting VG247: "Set in the new world of Caledonia, players start the game as conquerors raising an empire, and then move from developing a village to evolving it into a highly customized capital. Players can be peaceful merchants by trading resources over land or sea and using diplomacy, or become feared conquerors using armies of knights and mages to crush their enemies one by one in maniacal glee."

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