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Comment Also Netflix is willing to play nice (Score 1) 328

They'll provide ISPs with cache engines for their content. That way, it doesn't use near as much bandwidth. Their content gets pushed to the cache engine, and that streams to the customer. It is win-win since both the ISP -and- Netflix get to use less bandwidth.

So it isn't like the ISPs can whine that Netflix is just too heavy a load. They can get cache engines and call it good. Netflix even picks up the cost of said cache engines near as I know.

Cox does this. They've had fast streaming and "super HD" for a long time because they have Netflix cache engines. Comcast is just being greedy.

Comment Can't do that and hit the price point (Score 1) 117

Hardware costs money. If you want cheap consoles, you have to trade things off. For example my PC has no problems rendering games like Titanfall at 60fps, even at resolutions beyond 1080 (2560x1600 in my case). So, just put that kind of hardware in a console right? Ya well, my GPU alone costs near double what a current console does, never mind the supporting hardware. It isn't feasible to throw that level of hardware at a console, it just costs too much.

That kind of thing has been tried in the past and it never worked. Remember the Neo-Geo? Had real arcade hardware (back when arcade units had better hardware than home systems) in it, far and above its contemporaries. However with a price equivalent to about $1100 today compared to its competitors which were about $350 in today's dollars it did very poorly.

The console makers had to make tradeoffs, and price was a big concern. Hence the somewhat limited hardware. Basically consoles are for people on a budget. They want something that plays games, but doesn't break the bank. So, the hardware in it has to be scaled accordingly. For those that want performance and are willing to for over more coin, the PC market is happy to oblige.

Comment Re:No shit (Score 1) 103

I'm not sure I agree on the honesty thing either. I see all types. Some are extremely honest, some are shady as hell. Heck we have some professors that basically just milk tenure. They don't teach, don't research, just sit around and collect a paycheck because it is too difficult to fire them. It really runs the gamut.

Comment Re:No shit (Score 1) 103

I like working in an academic environment, but getting shit done isn't the strong suit, particularly standards. You get a bunch of faculty on a committee and it'll take years to decide what to call the damn thing.

Just saying that the claim that the reason the IETF can't move fast is because of corporations as opposed to academics is silly.

Comment No shit (Score 4, Interesting) 103

You can hate on corporate types for various thing, but anyone who acts like academics know how to get anything done has never worked in academia. I work at a university and fuck me do we spend ages spinning our wheels, having meeting after endless meeting, discussing shit to death, and finally doing things 10 years after they needed to be done.

Speed is not what you find in an academic environment.

Comment Yes and no (Score 3, Insightful) 117

So they are a bit different, hardware wise. A big difference is unified memory. There is only one pool of memory which both the CPU and GPU access. That's makes sense since the CPU and GPU are also on the same silicon, but it is a difference in the way you program. Also in the case of the Xbone they decided to use DDR3 RAM, instead of GDDR5, which is a little slow for graphics operations, but the APU (what AMD calls the CPU/GPU combo chips) has 32MB of high speed embedded RAM on it to try and buffer for that.

Ok so there are some differences. However that aside, why the problem with the target? Visual quality. Basically, a video card can only do so much in a given time period. It only can push so many pixels/texels, only run so many shaders, etc. So any time you add more visual flair, it takes up available power. There's no hard limit, no amount where it stops working, rather you have to choose what kind of performance you want.

For example if I can render a scene with X polygons in 16ms then I can output that at 60fps. However it also means that I can render a scene of 2X polygons in about 33ms, or 30fps.

So FPS is one tradeoff you can make. You don't have to render at 60fps, you can go lower and indeed console games often do 30fps. That means each frame can have more in it, because the hardware has longer to generate it.

Another tradeoff is resolution. Particularly when you are talking texture related things, lowering the output resolution lowers the demand on the hardware and thus allows you to do more.

So it is a tradeoff in what you think looks best. Ya, you can design a game that runs at 1080p60 solid. However it may not look as good overall as a game that runs at 720p30 because that game, despite being lower FPS and rez, has more detail in the scenes. It is a choice you have to make with limited hardware.

On the PC, we often solve it by throwing more hardware at the problem, but you can't do that on a console.

Comment Re:Not just an RC Plane (Score 1) 218

How's your quad record?

Not nearly as good (or nearly as long.) No dead kids. One live and very stupid adult (ten hours), a lost cow. about 15 minutes, poor thing was stuck in a mudhole --- getting it out was a lot more challenging than finding it, and two dogs, one of which was seriously snakebit and down hard, but survived. They were both pretty hard to find. Size matters. And yes, this is all pretty new to me. Which is not to say it's not worthy. It's rewarding as all get out.

Quad's do not have the range, period.

You can cover a square km -- which is a *lot* of area -- perfectly with a pair of quads in rotation, regardless of terrain, with 99% uptime and plenty of reserves using some very simple procedures. Move 1km, repeat. It's reasonably efficient, and the search is much more fine grained -- it's almost impossible to miss something of reasonable size, those dogs notwithstanding. More below; see the other replies. I don't feel like explaining all this twice.

It is common sense, called glide.

You know what glide is? It's continuous motion, which loses detail, requires faster cameras for the same quality image (higher shutter speed, higher ISO), and raises the noise level in lower light. You know what glide requires? Height. You know what too much height does? Reduces detail. And that's not even all of the issues. You see, it's not that obvious after all. The task is to find, not just to fly long distances. When distance methodologies compromise seeing, as they tend to do, other options offer useful compromises.

You'd be a lot better off asking questions than you are pooh-poohing without knowing what you're talking about. Of course, this *is* slashdot, sigh.

Comment Re:Not just an RC Plane (Score 1) 218

They are only popular because they are mechanically simple WITH MODERN ELECTRONICS. You can not fly a quad without computer augmentation.

Yes, and? I didn't suggest attempting this with obsolete, unstable old hardware. I really don't see your point. Quads with camera mounts and "modern electronics" (meaning GPS, compass, active pitch control/tilt sensors, altimeter, rock solid XYZ hover with no control input, auto-return) start at about $470. They get even better from there. A trunk full of them is within the budget of almost any S/R group with the willingness to stand in intersections for a day or so with hats and signboards out. Or courtesy of one or two kind benefactors. First thing I did after flying my first one was pull my jaw off the ground and go right back and buy the rest they had in stock. Had to be done, really.

I can take one up, hover it, take a stable high resolution image, move it, take another stable high resolution image, etc. This means even when it's getting dark, I have better detail -- and lower noise -- because I don't have to have such fast exposures. Bring it back (no landing strip required), swap quads and go back out on the next radial, while the crew pops a new battery into the just-returned unit, repeat every ten-fifteen minutes or so, and keep doing that while the images are checked over carefully. Out on one radial, in on the next. Full circle till you repo to the next GPS indexed location. Works great.

Gimbals... the quad can spin in place. While hovering in an extremely stable manner, for that matter, or spinning/panning while working through any set of heights I choose. Be nice to just have a tilt control. More weight. It's really not seriously limiting, nothing like that yet. Should try it though. Tilting the quad itself isn't really possible without it moving, or at least, not the ones I'm using.

While the range/duration would be wonderful, fixed wing requires far too much for this area -- your seaplane is great in some ways, but there's no body of water around here worth talking about for the vast majority of the area. There's nowhere to land. Nowhere to take off. "Wet grass takeoff"? Grass? How about rocks and cactus and nasty, sticky sand? Kind of puts a crimp in fixed wing efforts. Quad simply doesn't care. Put it down (on a rock, on your 4x4 or snowmobile, or just open your hand), up it goes, and you're off and hunting.

Then there are the badlands. Even worse. Not only is there no water, nowhere to take off, nowhere to land, the bloody ground wants to break you -- it's unstable everywhere, either collapsing under you or falling on top of you. Which is part of why people get stuck out there in the first place (wish to heck they just wouldn't go.) With a FW, how do you work down a twisty arroyo that's too complex to follow at speed, and too deep to get a camera angle into because you can't stay over it long enough to make it count? I can just go there and drop right into it and work it right along at whatever rate is convenient. Success? Pop-up and strobe. Awesome.

Battery reload is not the critical issue when you can see better, navigate better, have a more stable platform, get looks into places like arroyos and caves and under-hangs and under trees and bushes that would otherwise completely block your view, and remain on station instead of having to fly by repeatedly when it's called for. You can hover and think instead of getting further from a point of interest with every moment. Battery reload is nothing. You bring em back, instantly take another one off, while that one is reloaded, charge packs as required, no problem. Preparation is key, of course -- but it certainly isn't a problem or even a challenge. You still get essentially 99% active search time without overlap -- or underlap. I throw a trunk in, grab my crew, and go.

Aerobatics... that's an interesting undertaking, but not relevant for my use. Although I've seen people do some crazy things with quads, my own interest is strictly useful camera work. I have shots you simply can't get from a FW platform. Impossible. Quads are *wonderful* already. And of course, like everything else, they keep getting better. And with practice, so does the pilot, although they are about a zillion times easier to fly right out of the box than FW r/c aircraft, or at least any FW r/c aircraft I've ever had the pleasure of flying.

Best of luck in your endeavors. Don't rule out quads!

Comment Re:Not just an RC Plane (Score 1) 218

Nonsense. Quads are ideal for turning one person into a center of a decent radius search at a rate much higher than can be done alone. Duration is as long as you have a pocket full of batteries and a vehicle (anything... a 4x4 or a dirt bike will do) available to charge them, which could be days at a time. My quad can hit just under a hundred, so it's way faster than it needs to be for any sensible perception of what you (or it) is looking at. You have no idea what you're talking about. I've been out on hunts for people many times here in Montana, and I can tell you if I'd had the quad then, I'd have a much better idea of what was around me, a lot sooner. Many searches are of relatively small areas, and often by small groups. Anything that helps... helps!

Comment Arrest is just the start (Score 1) 218

Would you really, though? You want to lose your home, your job, perhaps your family, your freedom, your ability to be further employed, have your credit rating destroyed, end up on various lists like no fly, felon, etc... do you really?

It's pretty easy to be upset about this, but the reality of putting your head into the gears of legal process -- even when you demonstrably and obviously on the side of sanity and righteousness -- is that your head gets squashed and the gears are only further lubricated by your juices. I speak from experience.

If you'd really sacrifice pretty much everything on such matters of principle, my hat is off to you. Truly. But when people go in all bright eyed and bushy tailed to do battle with the abject moron we collectively call the justice system, they invariably come out much sadder, wiser, poorer, lower class, jobless, and without having accomplished a damn thing WRT their original intent. So you might want to give that another serious think. You can do more good out here, with resources intact, than you can speaking to a lawyer through bars and learning that your "way out" is, at best, a plea bargain that compromises you for the rest of your life. Even if they promise you it won't.

Comment Finding it hard to grasp (Score 1) 218

Because it's fucking stupid. And harmful. And inflexible. And consequently puts people at risk. Because it looks exactly like rules for the wrong reason, inability to deal with what the world actually is, entrenched reasoning for circumstances no longer extant...

You know, things like that. Stupid shite.

Comment Government as obstacle to progress (Score 0) 218

o We only made X categories because we're imagination-free government drones

o We can't imagine dealing with anything not in our predefined categories

o Yet your application doesn't fit a predefined category, so we put it where it doesn't fit

o So you can't fly

o And little Mary Jane will die of exposure.

o Now, about next year: We'd like a budget increase for our yearly Vegas party, yeah?

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