It seems beyond bizarre that countries are able to specify in exacting detail what content books should contain and are able to write examination papers that test those subjects but they outsource the actual production (and copyright) of textbooks to somebody else.
The Wii U landed with a thud which wasn't helped by requiring a day-0 5GB patch. It had about 6 months to turn things around before the next-gen hype train started and it couldn't do it. At this point nothing short of a massive price drop, heavy promotion and money hats to 3rd parties could reinvigorate the platform in the West. Perhaps they should focus their attentions elsewhere.
Nintendo have to change their strategy, e.g. focus on the likes of China / India / Brazil where potentially they could carve out a larger market share. Or try doing a few cross platform games with some of their IP and see if its a viable revenue stream, e.g. a Pokemon game on tablets, or even an officially sanctioned emulator & store.
Anyway it's not uncommon for consoles to be quite conservative and reserve more resources than they need (as a form of future proofing) and loosen up as the firmware matures. I'm sure Sony holds some CPU back too for stuff and might also have some slack it can give back.
I've always thought that weight and expense was pure EV's biggest issue. I think hybrid solutions (including this battery) are a far more sensible.
I bet a lot of potential EV owners are put off range anxiety - that idea that every once in a while they'll have to do a really long trip and they can't because the battery won't take them far enough and will take hours to recharge. Probably the rest of the time they only need the battery power to do 30-100 miles between charges. If cars carried less batteries then they'd cost less, weigh less and be more efficient too. The backup might last some people years before it was fully used up but its there if they need it.
And yes there are HDCP strippers and capture devices but then they cost money. Then you have to play your movie in real time to rip it and that's a time sink. Then you have to waste more time reencoding it (or make do with crappy realtime encoding). And on top of that the content is probably watermarked either server side or by the video decoder with your account id / ip address and timestamp.
So it's a matter of how stringently Netflix are required to protect their content. Maybe content providers take the pragmatic view that most of the content up on the service is past its commercial sell by date and it's better to take a few pennies for each viewing rather than slavishly protect it from rippers who have other avenues to acquire the same content.
Old programmers never die, they just hit account block limit.