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Comment Re:Meh (Score 1) 387

Honestly, if you have enough money to buy fish and still go fishing...
...if you have enough money to eat out and still cook...
...if you have enough money to go to a barber and still shave...

...then you either enjoy the activity or reckon it's not worth spending money on. Nothing wrong with either option.

Comment Re:Does this mean that you could (Score 1) 173

I'd assume (not having read TFA) that you'd still have to pay international charges to call from, say, Spain to the UK, but you'd pay local charges to call a Spanish phone from your Spanish mobile while in the UK. So I'd say you could get a SIM via mail order from country A, but unless the bulk of your calls go to country A, you still won't save much.

Comment Re:android hate (Score 1) 487

That very much depends on the context - as these things so often do. If he rocked his English SATs in order to be fairly certain he's right, then the sentence is correct without the comma.

As a card carrying grammar nazi I would put two commas in his first sentence, though:
Yeah[,] and you're supposed to put a comma in front of conjunctive words like "and, or, but, because"[,] especially if they join two sentences.

Games

Do Gamers Want Simpler Games? 462

A recent GamePro article sums up a lesson that developers and publishers have been slowly learning over the last few years: gamers don't want as much from games as they say they do. Quoting: "Conventional gaming wisdom thus far has been 'bigger, better, MORE!' It's something affirmed by the vocal minority on forums, and by the vast majority of critics that praise games for ambition and scale. The problem is, in reality its almost completely wrong. ... How do we know this? Because an increasing number of games incorporate telemetry systems that track our every action. They measure the time we play, they watch where we get stuck, and they broadcast our behavior back to the people that make the games so they can tune the experience accordingly. Every studio I've spoken to that does this, to a fault, says that many of the games they've released are far too big and far too hard for most players' behavior. As a general rule, less than five percent of a game's audience plays a title through to completion. I've had several studios tell me that their general observation is that 'more than 90 percent' of a game's audience will play it for 'just four or five hours.'"
Microsoft

Submission + - Swiss Court stops Federal Contract with Microsoft

Ade writes: "Looks like the challenge to the Swiss Administrative Court concerning the government contract given to Microsoft without any public bidding was successful: The court has issued a temporary injunction against the Federal Office of Buildings and Logistics (BBL), effectively stopping the CHF 14M (£8M; $15M)-contract to deliver licenses and support for software used on government computers for the next three years. The Neue Zürcher Zeitung has the details (article in German).

According to Swiss Government practices, any contract over CHF 50'000 has to undergo a public call for offers. The BBL cited "no serious alternatives" as the reason which this contract never did."
Software

Submission + - Ubuntu 9.04 hits mirrors

AdeBaumann writes: "Although the Ubuntu home page doesn't reflect it yet, the final version of Jaunty Jackalope (9.04) seems to have hit the mirrors. Happy downloading!"

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