Submission + - SPAM: A new way to improve computer graphics
Roland Piquepaille writes: "Computer scientists at the University of California in San Diego (UCSD) have developed a fog and smoke machine for computer graphics which dramatically cuts computing costs for generating bright images. They've used 'photon mapping' algorithms, a subset of the more computationally intensive ray tracing algorithms — and with better results. This could lead to better computer graphics for movies and video games. Now, the researchers are adapting their algorithms to render other materials, such as skin, milk and plants which behave more or less like fog or smoke. But read more for additional details and references."