Submission + - Debugging the US Constitution
P. Orin Zack writes: "Say you're fond of a massively multi-player real-world role-playing game that has run off the rails, and you want to fix it. What do you do? The ground rules of this game are public, and include a method of changing them. The activities within this game are governed not only by these ground rules, but also by in-game laws that are created by the players themselves. Time is limited, because the universe looks like it will soon crash and burn, and you cannot reboot the system.
I'm speaking of the real-life game that runs in an operating system called the US Constitution. The ground rules define a set of checks and balances, for example, but the programmers overlooked some issues, such as a check and balance pair that would enable the Governors of the several states to overrule perverse laws passed by Congress or defeat implementation by the Executive.
So my question for the community is this: if you could revise the rules in the Constitution to fix the problems which threaten to crash the system, what changes would you make?"
I'm speaking of the real-life game that runs in an operating system called the US Constitution. The ground rules define a set of checks and balances, for example, but the programmers overlooked some issues, such as a check and balance pair that would enable the Governors of the several states to overrule perverse laws passed by Congress or defeat implementation by the Executive.
So my question for the community is this: if you could revise the rules in the Constitution to fix the problems which threaten to crash the system, what changes would you make?"