Comment Re:WINE (Score 1) 190
...I wonder if a port is really necessary? WINE seems to work quite well for a large number of Windows games.
The Unreal Tournament 3 (Black Edition) on Steam works just fine on Wine/Crossover/Cedega. I remember reading a while back that Ryan "Icculus" Gordon was working on the port, however the proprietary PhysX engine was really holding the whole process up. Ageia, at the time in 2007, did not want PhysX on Linux. I honestly don't know if that stance has changed since NVidia acquired the company. It wouldn't matter if that stance had changed, nobody in their right mind would seriously expect Epic to spend time and money on development, three years later, with little or no profit motivation.
Last year, I broke down and bought the UT3, Black Edition on sale through Steam. Played it a few times on Wine. There was a Linux-based dedicated server released, it barely works, that is if you can even get it to run without segfaulting. Six years ago, you could go pick up a copy of Unreal Tournament, GOTY Edition for $9.99 in the bargain bin. That $9.99 game ran on Linux and Windows, there were thousands of fan-created maps, and it was a lot of fun for very little up-front investment. Our local Linux User's Group members got their money worth when that game was chosen for the group's monthly LAN parties. Several group members played it off and on for at least another 2 years.
Is it necessary to have a source port, absolutely not? Is it disappointing, almost certainly. There are probably a few Linux users 'round here that have fond memories of playing the original Unreal single player game on a 3DFX Voodoo card with the Glide renderer on Linux 10-11 years ago. Especially, since Linux has been supported for both the client, and dedicated server throughout the history of the Unreal franchise. I'm a little disappointed with what seems to be a step back from Linux, from a company who has enthusiastically supported our community in the past.
I hope lessons have been learned on Epic's part and they are not doomed to repeat the same mistakes. Its unfortunate that a Linux port was promised by Epic, and they did not deliver. Has it kept anyone from playing the game, probably not.