Why the heck is this modded funny?
Check out the video at around 5:30. The biggest difference is that this one isn't friction based.
What a 'simple' yet ingenious idea.
I know you're trolling, but I'll give it a go...
Ooh! Ooh! Pick me, teach, I know these ones!
How is we can take your games back at any time for no reason good DRM?
One's man 'no good reason' is another man's good reason. Provide some cases so we can judge on the merits, not your wild rantings.
How is asking permission to play with your legally purchased toys good DRM?
Fuck, I don't even know what this means. Start Steam-->Start Steam game != 'asking permission'.
You can't install the game if you can't communicate with Steam server. You have to -Ask Permission- to install/'activate'
What happens if Steam goes offline?
You get to play your games. Seriously, the servers were offline yesterday, and I was quite busily shooting people in the face.
If you're already installed and in offline mode, yep. But you surely can't reinstall in this situation.
What happens if there's simply a screw up and you loose access?
Like, what, forgetting your logon details? That would just make YOU stupid.
You have no legal recourse due to the contract you signed.
Spouted like someone who's never had to sit through contract law classes. Leave the hard work up to the adults, mmkay?
I don't know where you're going with this. You don't own the games provided by steam, you rent them. So, GP is right.
You have no first sale rights without Steams approval.
Whoa! Something approaching a useful point. Yes, that's technically correct, but I could theoretically 'give' or 'sell' my Steam account to someone else, without any hassle from Steam, so I'm not sure how histrionic we need to be.
All-or-nothing. You can't buy 10 games and sell 1.
Steam is the worst possible DRM.
Spoken like somebody who does fuck all gaming these days. Ever hear of Securom? You know, the DRM that keeps getting front page articles here on Slashdot? Yeah, I think that'd win a poll of 'Worst DRM' by a landslide.
I'll semi-buy this. The difference is, you buy those games and battle DRM. You rent these games and battle DRM.
The bandwidth of ten fingers and 104 keys is far greater than a two-dimensional vector and a button.
Fixed. Mac is used an awful lot.
Would that suggest, then, that if an observer and not player of such game - with no interest in victory for the player - appreciates it, that it is then art?
"One obvious difference between art and games is that you can win a game. It has rules, points, objectives, and an outcome. Santiago might cite an immersive game without points or rules, but I would say then it ceases to be a game and becomes a representation of a story, a novel, a play, dance, a film. Those are things you cannot win; you can only experience them."
Tic Tac Toe? Generic FPS? Perhaps. But there are plenty of games that have either a unique artistic approach or interesting story that you can experience when you win. Heck, Final Fantasy 13 is almost exclusively a movie.
Has he never seen a "Choose your own adventure" book? Ugh.
The best way to accelerate a Macintoy is at 9.8 meters per second per second.