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Comment Re:Do we even want the 'AAA' games to stick around (Score 1) 272

The "masses" are just people who never played games in their lives and end up with a smart phone because it's "cool" and download the first title on Apple store because they paid to be there. They are not actually people who contribute to the gaming industry. This is really not a relevant statistic.

Comment Re:We did it! (Score 3, Insightful) 305

It was never about that. Professional rendering application sometimes render very complex scenes and will get under the refresh rate of the monitor even with top of the line hardware. To answer you question, it's useless to have more frames than your refresh rate. Some may think the internal game action is more fluid (mostly because of CS1.6) but today's game physic simulation is fixed and not tied to the rendering engine anyway.

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