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Comment Re:Uh... (Score 2, Informative) 121

Yes, they are setting a 3 year limit. I'm not talking about what they are "SAYING", I'm talking about what they are setting up to support in legal terms. People can say whatever they want. You can sign your house over to someone in your family while they are "saying" they will never kick you out and sell the house. However if at anytime they decide to do so they can and will.

Comment Re:Uh... (Score 1) 121

"Assuming the punters are still happy to play, and the game is still working with their systems, they would be nuts to arbitrarily pull old games out of circulation just because they can......" Yes, but at what point will they decide that the number of people still happy to play the game isn't enough to incur the costs of keeping that game running? If I pay for a game I expect to be able to play it as long as I would like. I still love playing Red Orchestra via Steam. However, it is well past 3 years and the player/server numbers are very low. This is a situation where they wouild be well within their rights and possibly see pulling the game as the financially correct thing to do. I'm sorry but for me it is imperative that if they want to set this 3 year limit you have the ability to download the game locally. I'm amazed to see consumers defending such a model.
Hardware

Submission + - Why "Gaming" Chips Are Moving Into the Server Room 1

Esther Schindler writes: "After several years of trying, graphics processing units (GPUs) are beginning to win over the major server vendors. Dell and IBM are the first tier-one server vendors to adopt GPUs as server processors for high-performance computing (HPC). Here’s a high level view of the hardware change and what it might mean to your data center. (Hint: faster servers.) The article also addresses what it takes to write software for GPUs: "Adopting GPU computing is not a drop-in task. You can’t just add a few boards and let the processors do the rest, as when you add more CPUs. Some programming work has to be done, and it’s not something that can be accomplished with a few libraries and lines of code.""

Submission + - SOCTUS rules sex offender can be held indefinately (supremecourt.gov)

Sprouticus writes: In a mind boggling decision the SOCTUS has castrated the 4th amendment today by ruling that federal prisoners jailed for sex offenses who is deemed mentally ill and 'a threat to others'. While the ruling is theoretically narrow, the precedent is scary
Games

Submission + - 25 RPG Parodies, 1 Indie Developer (thekartel.com)

kghapa writes: Japanese indie-developer SKIPMORE has made a short, fun, and charming parody RPG game for your browser. What's especially groovy about this game is that its shortness allows you to really think about what the developer's saying about the genre

Submission + - Quadriplegic Gamer Asks For Custom Button Layouts (kotaku.com)

An anonymous reader writes: Hey guys, Something I'm working on... Custom Button reMapping for console gaming. It will benefit every gamer not just the handiCAPpers. I'm chuck bittner and I approve this email ;)

p.s. One studio contacted me and said they were going to talk about committing to this. would be great PR I told them.

Apple

Submission + - Fanboy: The story behind tech's favorite put-down (technologizer.com) 1

harrymcc writes: Dismissing a person whose taste in tech products differs from yours as a mere fanboy--especially if that person is an Apple fan, and you aren't--has become so common that it's a cliche. But where'd the word come from? I was unsatisfied with the dictionary explanation, so I did my homework, and traced it to its origin in a 1973 fanzine with a print run of eleven copies. Jay Lynch, the underground cartoonist and co-creator of Wacky Packages and Garbage Pail Kids, coined "fanboy"--long before it wound up in movies, TV shows, books, and heated online discussions everywhere.

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