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Games

Valve Takes Optimistic View of Piracy 509

GameDaily recently spoke with Jason Holtman, director of business development and legal affairs for Valve, about online sales and piracy. Holtman took a surprising stance on the latter, effectively taking responsibility for at least a portion of pirated games. Quoting: "'There's a big business feeling that there's piracy,' he says. But the truth is: 'Pirates are underserved customers. When you think about it that way, you think, "Oh my gosh, I can do some interesting things and make some interesting money off of it." We take all of our games day-and-date to Russia,' Holtman says of Valve. 'The reason people pirated things in Russia,' he explains, 'is because Russians are reading magazines and watching television — they say "Man, I want to play that game so bad," but the publishers respond "you can play that game in six months...maybe." We found that our piracy rates dropped off significantly,' Holtman says." Attitudes like this seem to be prevalent at Valve; last month we talked about founder Gabe Newell's comments that "most DRM strategies are just dumb."
Classic Games (Games)

Zork Returning As a Browser MMO 108

Gamasutra reports that Jolt Online Gaming is teaming up with Activision to revive the Zork franchise in the form of a casual, browser-based MMO. The Legends of Zork website provides some basic background information: "The Great Underground Empire has recently fallen and the land is in disarray. The Royal Treasury has been sacked. The stock market has collapsed, leading even mighty FrobozzCo International to fire employees from throughout its subsidiaries. A craze of treasure-hunting has swept through the remnants of the Great Underground Empire. The New Zork Times reports that trolls, kobolds and other dangerous creatures are venturing far from their lairs. Adventurers and monsters are increasingly coming into conflict over areas rich with loot. It's a dangerous time to be a newly-unemployed traveling salesman, but it's also a great time to try a bit of adventuring." Gamasutra also has a brief interview with Jolt's CEO, Dylan Collins. There's no word yet whether or not players are likely to be eaten by a grue.
IBM

IBM Creates MRI With 100M Times the Resolution 161

An anonymous reader writes "IBM Research scientists, in collaboration with the Center for Probing the Nanoscale at Stanford University, have demonstrated magnetic resonance imaging with volume resolution 100 million times finer than conventional MRI. This result, published today in the Proceedings of the National Academy of Sciences, signals a significant step forward in tools for molecular biology and nanotechnology by offering the ability to study complex 3D structures at the nanoscale."

Comment Re:I would like to hear from a lawyer on this.. (Score 2, Interesting) 581

Don't sweat it, you don't want to work for the companies that would exclude on such a basis.

I can tell you from my experience being a hiring manager that it's a really tough job. You can see dozens of resumes in a short period (I saw over 100 in a 2 month period), with all degrees of truth and creative fiction. It becomes tempting to try to cull using testing. We used a short technical test. (As an aside, we promised we'd only test for technologies the candidate mentioned on their resume- I was amazed how many people we caught out). I learned slowly that personality "testing" was most effectively done by talking to the candidate, conversational style rather than like an interview. Get them to relax and talk about the things that interest them. Better than a test.

Anyway, I'm with you, pessimism and introversion are not a crutch and are often an asset in the tech profession. That bares out in the experience I've had from the candidates with these traits that became successful team members. I'm an introvert by nature. Introverts are often *better* communicators, because their terror of speaking means they prepare better and are more thoughtful in their responses. Pessimists can also be useful in their defensive approach, just as long as it's not the life draining/buzz killing kind of pessimism that brings everyone down :-)

Don't let other people's attempts to pidgeon hole the "right" candidate get your goat. Ultimately, they'll get what they want and will probably find out that having all the same personalities wasn't what they needed.

Programming

The Evolution of Python 3 215

chromatic writes to tell us that O'Reilly has an interview with Guido van Rossum on the evolutionary process that gave us Python 3.0 and what is in store for the future. "I'd like to reiterate that at this point, it's a very personal choice to decide whether to use 3.0 or 2.6. You don't run the risk of being left behind by taking a conservative stance at this point. 2.6 will be just as well supported by the same group of core Python developers as 3.0. At the same time, we're also not sort of deemphasizing the importance and quality of 3.0. So if you are not held back by external requirements like dependencies on packages or third party software that hasn't been ported to 3.0 yet or working in an environment where everyone else is using another version. If you're learning Python for the first time, 3.0 is a great way to learn the language. There's a couple of things that trip over beginners have been removed."
Software

Submission + - SPAM: TWiki is dead, long live Foswiki - Foswiki 1.0.0 2

Eugen Mayer writes: "I am absolutely thrilled. It has been some time since i reported on the situation with TWiki and the fork. That does not mean there is nothing to report, though! With the first release (1.0.0), Foswiki establishes itself firmly in the marketspace. TWiki is dead, long live Foswiki!

So for those who have not kept up to date, let me summarize the preceding events. It all started 10 years ago, when Peter Thoeny decided to create a fork of JosWiki, and named it TWiki. TWiki developed into a very powerful structured wiki platform, mainly with the help of many volunteers. Lately, Thoeny stopped development contributions, and focussed mainly on pr. Around a year ago, he decided to found a company called TWiki.NET, a venture capital in the silicon valley.

The company promptly decided to take over the entire open source project, claiming it as theirs even though Thoenys code contributions to the actual product had been minimal for years at that point. Additional trademark enforcement rules didnt improve things. After months of strife, the project halted. Thoeny declared himself benevolent dictator for life, but did not show any benevolence in his dealings with the volunteer community. The culmination came in october 2008, with the lock-out of all current community members from the community site by TWiki.NET. This sparked the fork, first under the working-name Nextwiki and later under the permanent name Foswiki. The Foswiki website contains some background reading.

Rollercoaster ride

The fork took us community members on a rollercoaster-ride. We had to duplicate the project infrastructure that was built up over years on twiki.org, which we managed to do in just one or two weeks. Within moments, a new skin for the TWiki software was designed and implemented, and over the last few months we have had many emails supporting us in our actions. Developers that had been inactive for years because of the dictatorial regime Thoeny imposed on the project suddenly became interested again, new developers decided to join sparked by the radical change of direction.

Seeing the number of developers, designers, user-intraction experts and other contributors that went with the fork, it is reasonable to state that Foswiki is in fact the TWiki project, just under a new name. What is left under twiki.org, the original project website, is mostly a front for the struggling company TWiki.NET. Even though Thoeny keeps boasting the number of people that agreed to the new policy for using twiki.org, the number of actual contributions is very low, and mostly limited to contributions by Thoeny himself and one of his employees.

Meanwhile, in the short period since the fork (about 2.5 months) Foswiki has seen a staggering number of 1900 checkins, a lot of new content on the Foswiki community site, a lot of passionate discussions on the mailing lists and irc channels, and generally the feeling that we are rolling again! The crown on this work for me personally has been when earlier this week I mothballed the TWiki installation on foswiki.org, and replaced that with the Foswiki release candidate, including a port of the new skin-design to Foswiki pattern skin. An important milestone indeed.

New features, security audit and painless migration

That is all very well, and it is easy to gloat in the aftermath of the destruction that Thoeny wrought on the TWiki project. Of course it is not all roses and moonlight (a Dutch expression I believe), Thoenys actions have left the user-community in a split: should we stay with what is renamed to Foswiki, or should we go with the new TWiki. Of course, only in retrospect will we be able to determine what the right course of action would have been. However, given the above considerations, it is likely that users interested in innovation are wise to go with Foswiki.

Foswiki is based on an innovative new base architecture for example; as a result Foswiki can be run under FastCGI, a great step forward. Additionally, performance under mod_perl is improved. The same architecture (called FSA, short for Foswiki Stand Alone) makes it possible to run Foswiki as a stand-alone server, without the need of a webserver such as Apache. This is great for setting up a personal Foswiki on your laptop for example, or for using Foswiki in a more CMS-like fashion with agressive caching between the user and the FSA instance.

Other notable features are an improved search dialogue, giving the user much more flexibility and google-like boolean search operators. The venerable pattern-skin has been given a facelift, and is easier to customize.

And last but not least: much attention has been given to the security of the software. A lot of vectors for remote code injection have been identified and plugged, and other features have been made secure by default, eliminating the risk that a Foswiki application programmer might accidently introduce XSS issues. A further hundred-plus number of bugs have been fixed.

The Foswiki community considers concerns of current TWiki users very seriously. Migration is fairly painless, with the availability of a TWikiCompatibilityPlugin. A pure foswiki does not contain any TWiki-isms (such as the TWikiPreferences page) and all plugin functions are placed under the Foswiki namespace instead of the TWiki namespace. This would provide troublesome with legacy TWiki applications and plugins. The compatibility plugin makes those twiki-isms available under Foswiki, enabling old content and plugins to be used without a hitch.

The future

This is where i gather my crystal ball, and gaze at fuzy pictures of what is to come. Given that TWiki is now basically a two-man show, i think they will have a hard time supporting existing users. Both in development, where only one developer struggles to keep up with fixing reported bugs, as in end-user support. Thoeny is trying to single-handedly support the entire user base. Contrary to that situation, Foswiki has a thriving community behind it.

In an earlier post, i voiced the suspicion that TWiki.NET might become more like MySQL: a community of hired developers, with a product that is developed mostly as a commercial application and a floss version that is lagging behind in features as an afterthought. However, TWiki.NET will need money to build that hired community, and so far it does not seem they have the capital to follow through on that thought. Their ideal is the ubuntu model, their only problem is that they do not have the multi-millionaire to invest in endeavours that bring no profit.

I am biased, but I am convinced that Foswiki will prevail and TWiki will slowly die out. And without the vibrant community that made the product, the company that forced a resolution of the persisting stalemate that had locked up the community for years, will turn out to be an empty shell.

TWiki is dead, long live Foswiki!"

Link to Original Source
Earth

Scientists Build Neonatal Incubator From Car Parts 211

Peace Corps Online writes "The NYTimes ran a story this week about a group of scientists who have built a neonatal incubator out of automobile parts, including a pair of headlights as a heat source, a car door alarm to signal emergencies, and an auto air filter and fan to provide climate control. The creators of the car-parts incubator say that an incubator found in any neonatal intensive care unit in the US could cost around $40,000, but the incubator they have developed can be built for less than $1,000. One expert says as many as 1.8 million infants might be spared every year if they could spend just a week in the units, which help babies who are born early or at low birth weights regulate their body temperature until their organs fully develop. Experts say in developing countries where infant mortality is most common, high-tech machines donated by richer nations often conk out when the electricity fizzles or is restricted to conserve power. 'The future medical technologists in the developing world,' says Robert Malkin, director of Engineering World Health, 'are the current car mechanics, HVAC repairmen, bicycle shop repairmen. There is no other good source of technology-savvy individuals to take up the future of medical device repair and maintenance.'"
Sci-Fi

William Gibson's AGRIPPA Recovered and Revealed 98

Bud Cook writes "While the text of William Gibson's elusive electronic poem AGRIPPA is widely posted around the Web, it has not been seen in its original incarnation — custom-built software designed to scroll the poem through a single play before encrypting each line with an RSA algorithm — since 1992. Today is the 16th anniversary, to the day, of the poem's initial release. A team of scholars at the University of Maryland and UC Santa Barbara used forensic computing to restore the code from an original diskette loaned by a collector and have placed video of the complete 'run,' as well as never-before-seen footage from the night of AGRIPPA's public debut in 1992, up on a Web site called the Agrippa Files. There's also a detailed essay documenting the forensic process, plus a mess of stills, screenshots, and a copy of the disk image itself."
Security

Submission + - Hacking at Random 1

gmc2000 writes: "On their site, the people behind Hacking at Random (the successor of What the Hack, a four day outdoor hackers conference) announced a date and location: "On August 13-16, 2009 the 20th anniversary edition of the four-yearly Dutch outdoor technology-conference will take place near Vierhouten, NL". This event promises "four days of technology, ideological debates and hands-on tinkering". Given that these events happen only once every four years, I wouldn't want to miss it for the world!"
Hardware Hacking

Physically-Challenged Gamer Hacks Together Custom PS3 Controller 50

Destructoid has a neat post about a gamer whose condition prevents him from using a standard video game controller. With the help of a company called GimpGear, which markets devices for people with limited mobility, he designed and built a custom input device that makes use of fingers, toes, and even sips or puffs of air to control his favorite games. Pictures and a video of the setup are both available in the post.
Programming

(Useful) Stupid Regex Tricks? 516

careysb writes to mention that in the same vein as '*nix tricks' and 'VIM tricks', it would be nice to see one on regular expressions and the programs that use them. What amazingly cool tricks have people discovered with respect to regular expressions in everyday life as a developer or power user?"
Games

Non-Violent, Cooperative Games? 329

jandersen writes "While I generally don't play computer games, I do occasionally play games like Crossfire or The Mana World, because they have more of a story line and allow you to go at your own pace. What I don't care much about, though, is that they are still focused on killing monsters and amassing wealth, and it gets very tedious after a while. Are there really no games where the goal isn't so much about increasing your own power and defeating others, but where you instead grow by doing things that benefit others, where enemies shouldn't be killed out of hand, but befriended; where learning, teaching, research and social skills are more important than killing and conquering? Would people be interested in a game of that nature?"
Red Hat Software

Red Hat & AMD Demo Live VM Migration Across CPU Vendors 134

An anonymous reader notes an Inquirer story reporting on something of a breakthrough in virtual machine management — a demonstration (not yet a product) of migrating a running virtual machine across CPUs from different vendors (video here). "Red Hat and AMD have just done the so called impossible, and demonstrated VM live migration across CPU architectures. Not only that, they have demonstrated it across CPU vendors, potentially commoditizing server processors. This is quite a feat. Only a few months ago during VMworld, Intel and VMware claimed that this was impossible. Judging by an initial response, VMware is quite irked by this KVM accomplishment and they are pointing to stability concerns. This sound like scaremongering to me ... All the interesting controversy aside, cross-vendor migration is [obviously] a good thing for customers because it avoids platform lock-in."
Software

(Useful) Stupid Vim Tricks? 702

haroldag writes "I thoroughly enjoyed the recent post about Unix tricks, so I ask Slashdot vim users, what's out there? :Sex, :b#, marks, ctags. Any tricks worth sharing?"
Software

Wayland, a New X Server For Linux 487

An anonymous reader writes "Phoronix has a new article out on Wayland: A New X Server For Linux. One of Red Hat's engineers has started writing a new X11 server around today's needs and to eliminate the cruft that has been in this critical piece of free software for more than a decade. This new server is called Wayland and it is designed with newer hardware features like kernel mode-setting and a kernel memory manager for graphics. Wayland is also dramatically simpler to target for in development. A compositing manager is embedded into the Wayland server and ensures 'every frame is perfect' according to the project's leader."

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