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Comment Re:What animated GIFs? (Score 1) 661

Correct me if I'm wrong though.

YTMND launched in 2001. LZW expired in 2003.

And somehow convince someone with the administrator password (the IT department for the break room PC at work, or the head of household at home) to install it.

Fair, though I think the same applies to most options here. I mean, HTML5 at all is a non-starter if they insist on running IE on XP, for example. Somehow, I think a codec provided by Google is one of the safer things you could possibly ask an admin to install -- certainly safer than, say, Flash.

Comment Re:Microsoft (Score 1) 661

Citation? Wikipedia lists Symbian and WP7, but not Android, iOS, or any game consoles. The only reference I could find for Silverlight on Android was something about the Moonlight team doing it, and if it's just Moonlight, then there's exactly as much Silverlight support for Android as there is for Linux -- which means none of the DRM.

Are you sure that's not just a native Netflix client for these platforms?

Comment Re:Microsoft (Score 1) 661

They are appliances... They need internet access about as much as my refrigerator does...

A "fileserver" needs Internet about as much as your refrigerator does? Really? I'd think you'd at least have it on a network, or are you suggesting it's only serving other non-Internet-connected machines? Or do you only deliver stuff via sneakernet?

I don't apply software patches to it, either.

Does it have software?

Comment Re:Unisys was late to the GIF party (Score 1) 661

The operator of a web site should not recommend that end users use codecs that "are in a legal grey area" unless it wants to be sued for inducing infringement.

FWIW, I think Chrome on Linux is still an option for the moment.

For another, it was easier to get Microsoft to include partial PNG support in IE 6 than it will be to get Microsoft to include any support for WebM in future versions of IE.

Wait, what?

Ok, first off, PNG isn't a replacement for GIF in that it doesn't support animation -- there are several competing standards for PNG animation, none universally supported. There's a lot of places where PNG beats GIF, but GIF is still around, and for good reason.

Second, WebM is already supported in IE, just not out of the box. This isn't even a legal grey area -- you can just download it. There's a framework already in place for this, too -- not like the kind of kludges you'd need to get PNG working on IE6, they actually have pluggable codecs. The only issue would be getting them to ship it by default, and it's possible they'll fight that, but it's also possible PC manufacturers will preload it anyway.

Comment Re:Microsoft (Score 1) 661

None of these installations will ever see a software or kernel upgrade.

I hope they're not online...

Redhat 6 on aged hardware as a file server, SCO Openserver on an abandoned IBM server for backups...

...looks like they are.

Um. No kernel upgrades? Not even vulnerability patches?

Do you have any idea how bad an idea this is?

Comment Re:Well You're Missing Out, Man (Score 1) 247

I'm not seeing any Rails-specific flaws there. If it's the '..' stuff, that really looks like the webserver that's the issue here.

Oh, and it does scale, it just scales horizontally. But maybe you missed the part where this particular site was never intended to scale, and doesn't need to. Or the part where it was done in 15 hours -- that's certainly a reasonable amount of time even if this is only a prototype, so that the entire thing needs to be rewritten from scratch later.

I'm also a bit curious as to why that AC would use this vulnerability to antagonize Rails, rather than submit it to the relevant projects.

Comment Re:Copy and paste? (Score 1) 101

That's cool, and also practical, but also frightens me a bit. While I don't know of a better way of doing it, that is effectively training people that the way to code something is to find something similar and copy/paste.

About the only way I can think of also teaching DRY in a game is by giving the player a severely restricted environment either in terms of amount of source code or memory usage.

Comment Re:Interesting Idea (Score 1) 101

Yeah, but there's arguably more room for error when typing code instead of commanding squads and customizing your character.

I suppose, but then, there's also more error using mouse-aiming and WASD rather than auto-aim on a rail. Which one is more fun? I'm not even sure that I'm slower when I play without any sort of auto-aiming than when I have the game effectively cheat for me.

You'd have to learn the syntax for the game as well.

It's JavaScript. You might need to learn a library, but presumably it'd teach you.

Comment Re:Definitely not (Score 1) 427

Even so...

I've definitely run into bots like this in IRC who were somewhat spam-focused, and identified them within a few minutes. Reading some of the transcripts, it looks like there are people who never figured it out.

I suppose it's possible that these guys had no idea that bots exist?

Comment Re:Hmmm (Score 1) 306

Uh, if modern employers cared about English skills they wouldn't be farming out all the work to countries where they don't speak English to native standards.

I don't think that's the case.

First, it's not English specifically. It's being able to communicate your ideas well. There are plenty of native English speakers who have a harder time being understood than countries where they don't speak English. (Though for what it's worth, English is one of the two official languages of India.)

Also, even the work that's going to India, a lot of it is stuff like call centers, and the better ones do require English. Not just English, but heavily americanized English.

It's also worth mentioning, there are still plenty of jobs which are here specifically because communication is valued. Maybe you hire a consultant in India, but your core team is still here. And even when you hire that consultant, you probably want someone here to act as a go-between, or at least to talk to management about it.

The last job I had was working for a startup. I started out doing HD-DVD development with them, and I realized we were one of very few companies actually doing this, and one of exactly two who did anywhere near a decent job. But we were in the US, and our headquarters were officially in California (along with our CEO), while the other company was in Germany. Guess which one the studios wanted to talk to?

Comment Re:Hmmm (Score 1) 306

That's a little like saying that staying on welfare for 6 years shows a commitment to complete something.

Sorry, did you just compare doing actual schoolwork with collecting welfare? Maybe I missed the part where collecting a welfare check requires writing papers or understanding advanced mathematics.

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