Comment Re:Meh (Score 1) 13
Seems to me, Second Life/Linden Lab still being around after 20 years is pretty commercially successful.
They've kept it open mainly in maintenance torpor for the last 10 years or so, but the players are still there,
around 40,000 every day. No other effort has come close.
Surprises me and I think that they must make a ton of money.
It's probably the world's largest usable collection of 3D somethings in one place.
Meta should try to understand why it is that people have stuck with SL for almost 20 years.
Those are the customers that get it.