Releasing to J2ME handsets is a money and time sink; consider Gameloft with their 200+ developers working fulltime on porting to specific handsets.. there are 300+ devices to test on. Consider targetting a single form factor like the iphone instead, or releasing it as a flash game - as a single mechanic without heavy production values would be a little light these days for a pc/mac downloadable.. then you'll probably have a fighting chance.
Best regards,
Emmanuel
I think that they have used Intel's CPUs for a very long time. The Apple ][ series was all Intel, for instance. The Mac was Motorola, then IBM, and now Intel - but it has changed architectures completely twice.
OK, yes, this is not an actual school. And it is not public, but my aversion to school is not limited to public schools.
Check out these crackmonkeys, teaching their children that private property is evil, by using Legos.
I cannot conceive that anybody will require multiplications at the rate of 40,000 or even 4,000 per hour ... -- F. H. Wales (1936)