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Comment Carbon trading is stupid. (Score 2) 279

No, it really is. It advocates that 3rd world countries can only advance to 1st world status by polluting... a lot. Instead of trying to develop these countries without all the pollution we had to do in the past, they are basically saying that 1st world countries have to subsidize that pollution advancement by lowering their own pollution in response.
 
It's a totally assanine proposition and basically is advocating that it's fine for 3rd world countries to pollute if they advance themselves up.

Comment Copyright protection problems. (Score 1) 426

This wouldn't be a problem if copyrights expired in a relatively 'short' time. 7 or 14 years might be too short, but life plus 50 years is far too long.

Yeah, some sequels might be utter crap, but we wouldn't be shocked that someone *else* might want to write or create a story in someone else's universe.

Comment Re:I dunno... (Score 2, Insightful) 562

The problem is that the non-competitive part of copyright has been grossly expanded so that it is unjustly monopolizing those industries. And the recording industries want to keep trumpeting things like this, because its the only way they know how to make money.

But piracy exists because of out of control prices and control. If the movie and recording industries actually tried to lower their prices to match what people feel is the value, they would see more. But they are stuck in their inflated worth and feeling they need more. In fact, they are the ones that 'feel entitled' to more and more money at the expense of their consumers.

Comment Re:What the article didn't mention.. (Score 1) 43

They will do probably rather little, other than maybe use some tool to watch what is happening. People that want to farm, fill farm. People that don't will play and create.

As soon as I get a better computer where I don't have lag while typing in, I'll probably work on some story arcs myself.

Comment Limted shared resources. (Score 1) 260

Another problem is that in most games they are having to rewrite their engine, create all new artwork and figure out new ways to stand out.

It's actually really horrible that every single new game has to just about recreate everything. It would be like every new book requiring that the rebuild presses and typefaces to print them. Sadly, copyright infringements 'threats' are being used to make things harder. You can't use an actual car in a game, so they have to make a car that *looks* similar to the real thing.

Then appy that to basically just about everything. So much needless work being done over and over. So much wastage.

Comment Advocating climate control nukes (Score 1) 432

I've actually been advocating the use of nukes if our climate shift truly does get to the point of extinction level heat.

We can easily clear a few mines (or make a pure waterway in Central America) to get enough volcanic-type particulates into the air to drench the world in rain or snow. Radiation fallout would be unpleasant, but better than the extinction of humanity.

Comment 4th Ed. not living up to the hype. (Score 1) 501

I will gladly admit that I will not purchase D&D 4th Edition. Not because I could pirate it, but because it's a POS that was not even properly Beta'ed.

Their entire difficulty scale was wrong in the original printing (as a matter of fact, last I checked some of the spells still required 30+ DCs for rather weak effects). The tag/marking system in combat was asinine and it catered too much to the figure and strategic war-gamers and seriously lacked role-playing support.

If D&D is still around in five years and comes out with a 4.5 that actually fixes the 4e flaws, I might actually drop real money on real books.

But it looks like WotC has totally forgotten everything they learned and earned from 3.0 and 3.5.

Idiots.

Comment People are over-buying. (Score 1) 192

You wouldn't believe how many people I've heard of that mentioned, "Yeah, I've got a couple of converter boxes. Just in case my cable TV gets cut off." Or "It's only $10 with the coupon. I'll get an extra one just in case."
 
My TV is not digital compatible, but I only watch DVDs or play my PS2 (sometimes) on it. It makes no difference.
 
There is no good reason to not stick to the cut-off. People will adjust or find ways of getting their converter boxes... or remember that you can read books or do other activities at times. And there will probably be many acts of 'kindness' from people that just happen to have a few extra to give to the truly needy.

Comment Re:PBS (Score 1) 438

A lot of stations can't afford to run both signals (they don't have the infrastructure, money, ect.)
 
So this sounds like a lot Of FUD. They can already request an extension on the deadline (like the poor guys that are waiting for their new digital transmitter and paying to keep a road plowed up into the mountains near where I live.)
 
I bet, all in all, that when this is over, that this was just designed to allow someone in particular to exploit the system.

Editorial

The Player Is and Is Not the Character 152

Jill Duffy writes "GameCareerGuide has posted an intellectual article about video games which argues there is no such thing as 'breaking the fourth wall' in games. Written by Matthew Weise, a lead game designer for the Singapore-MIT GAMBIT Game Lab, the article considers the complex relationship between video game players and characters. Weise says that, unlike in theater and film, video games don't ever really break the fourth wall, as it were, because in games, there is no wall. Players are always tethered to the technology, and the player is always just as much the main character as not the main character. Weise looks at both modern experimental games, like Mirror's Edge, as well as old classics, like Sonic the Hedgehog, to defend his point. He writes, 'Both avatars and the technological devices we use to control them are never simply in one reality. They are inherently liminal entities, contributing to a mindset that we, as players, exist in two realities at once. It's just as natural for a player to say, "I defeated that boss," as it is to say, "Snake defeated that boss," since Snake is and is not the player at the same time. It is likewise natural for a player to say, "I punched an enemy soldier," when in reality, she punched no one. All she did was press a button.'"

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