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Comment not always quite so (Score 5, Funny) 219

As you can see, ancient life beats modern life in all respects. Modern life doesn't even come close, scoring a rather embarrassing nought out of ten.

I would have to disagree. Sure you can pick a few things which outcome is that, but you really have to look at the larger picture.

As an example, if you think about the medieval era and how you moved around, there we're basically two options:
1) by horse
2) by walking

This meant that every business had to own a horse and feed it to move around. For a real world example, it also created problems for pizzeria's home delivery, because the horse would eat the pizza.

But one must also note that some things actually were better on older times. When you ordered a pizza, you knew it would be baked for you with love and it would be delicious to eat. Now someone justs sends me a pizza gift on Facebook. Thanks for the mockery, I say.

Basically what I am saying is that technology makes things less personal. The same way that salad is shit compared to Pizza Hut's delicious pan pizza, e-card is shit compared to a real postcard because it just doesn't have the same feeling.

Comment Game story (Score 5, Funny) 85

The chapter on MMOs, for example, discusses the fact that MMOs have stories that never end, worlds with millions of chosen ones, and a complete inability to control pacing or quest flow.

I have always wondered why MMO's actually have a more dynamic world. It doesn't even need to be something where you can interact with everything, but where your actions have actual effects on the world.

Interesting concept would be have two or three nations. Every nation would be having it's hierarchy, starting from a single king to ministers and then to army wiht its generals and lower level players.

For those who wouldn't want to fight, there would be an economical system based on the same idea. Lets say you wanted to be a level 80 pizza baker. But as with life, you wont get to the top right away. Your life would start as an abandoned-by-his-father, homeless boy on the streets of Naples, Italy. As a kid you didn't have any money and had to live on the cold streets. There were lots of fine italian pizza restaurants. After closing time you went on their back doors and sneaked some already cold pizza from the trash. Pizza that was too rotten to be eaten by the classy rich people. Tasting and mixing the different kinds of pizzas you found from the trash actually teached you about different kinds of flavors in pizza and sooner or later you dinged your first level.

Now the economy could be nicely mixed in. As a low level character without any gold, you have to start from the bottom, doing work that higher level players found boring. You set up your own little corner where you would take quick pizza orders from people walking past you. From soldiers injured by the enemy forces. Because you didn't have any start-up cash, you would took an order and walk behind the other pizza place and hope they've just thrown something out. Perfect, almost the pizza that the customer ordered. You just take out the pepperoni with your fingers and deliver the pizza to the customer. GZ first quest done, level 2 dinged, made some cash and even improved your skills. Eventually your grant level 80 quest would be to create the largest pizza in the world - larger than anyone has ever done.

This is also why the world should be SKILL BASED, not level based. You do something and you learn. Eventually you would be the best pizza maker in the world.

That is what i want to see in a game. Maybe this book helps me get in to gaming industry as a game story writer.

Comment Re:I for one, (Score 4, Interesting) 340

There are, however, several things to consider especially when it's about telco's.

Lets say you've ordered a pizza delivery guy to bring you a big fat pizza with some coca cola, because frankly you've a little bit hungry. But what will the pizza delivery guy do if you're mean to him? That's correct, he will not give you the pizza. You might try calling a different pizza place, but you're out of luck if your area doesn't have one or they're already closed after 9pm.

It's basically the same thing with telco's. Only way to change that is to get government to do something about it.

Comment Re:For the record... (Score 3, Insightful) 121

Depends how you approach it. One would say that a pizza is a turn-based strategy game because its sliced in to pieces and you usually approach it one slice at a time, making turns for every slice. But what happens when you put two slices together? Or go wild and round the whole pizza as a tortilla? Turn-based strategy game turns in to a real time strategy game.

Just saying, there are multiple ways to approach a problem.

Comment Re:Touch screens and the like (Score 5, Insightful) 255

However that isn't the point. Let me try to explain this in the way of an analogy:

Lets imagine you're in the middle of a epic World of Warcraft raid. You're starting to get hungry, but it's still fun. Your option is to either quit the game and go make food in the kitchen. Second option is to quickly skype for a pizza delivery guy to bring you a large pizza with some mountain dew. Like in GP's case, I think what you're going to do is obvious. 15 minutes later and you hear the doorbell ring and after a short while your mom walking down the stairs with your delicious large hawaiian pan pizza. While grabbing the first slice, an alliance guy jumps out of nowhere and starts hammering you with fireballs. That scares you so much that the pizza flies from your hands straight to your 30" LCD monitor. While trying to catch the pizza slice in air, you knock over the mountain dew bottle over your new multi-touch mouse.

The point here being, new technology isn't always a good answer for everything.

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