Another new mechanic will be called touch, as your interactions with other people will be measured in a more precise manner. For example, if you are trying to court a woman, the new system will slowly allow you to shake her hand, hug her and more. This will be the expression touch, but there will also be a dynamic touch, which will let you reach out and interact with others. Molyneux then describes a good example of when you hear a baby crying. In Fable II, the game would say press A to save the child, but with the touch system, you will be able to pull the child from the house, while cuddling and reassuring him.
Haha I wonder if eventually video games will get so advanced that you'll be able to tell by watching me play that I have no idea how to flirt with girls.
Yes, today that's easy listening. At least some of their songs, if not most, are mainstream vanilla pop. But that was new back then. They created a style that wasn't heard before, that was new and rebellious, their music, their style, their everything. You have to understand that in those days, even this rather tame beat was rebellious and quite suitable to drive your parents nuts. More than Marilyn Manson could today.
This reminds me of how I was talking with a friend about Black Sabbath. My dad came in the room and said, "Man, Black Sabbath, back in my day those guys were OUT THERE. My teachers said their music would rot your brain". And it made me laugh because I could totally see their music being totally strange back when they first started, but now their music is the norm because everyone is influenced by them.
If people want to take issue with minority representation in video games, fine. They can go create their own games. This is 2009, and there are virtually no barriers to doing so should anyone be interested.
That's like if I wrote an article saying the president sucked and then you said, "if you don't like it, run for president, there's nothing stopping you."
Yeah, technically there's nothing stopping me, but in reality I will never become president. Same for these social scientists, you can tell them to make games, but even if they made games, they couldn't have a real effect on the games industry.
I don't agree that we should worry about this, but I do see their reasons for making this point.
"The fundamental principle of science, the definition almost, is this: the sole test of the validity of any idea is experiment." -- Richard P. Feynman