One has to wonder if it Sparx specifically, or gaming in general that provides the most benefit. Given that most of the symptoms of depression relate to a feeling of being unable to influence one's environment (powerlessness, helplessness, ennui, etc) and games are specifically designed to make one feel powerful but challenged (if they hit the sweet spot).
> Anybody claims to have The Truth and I just giggle, give us another thousand years and we might.
Yes. I apply this to science, religion, politics, anything. Modern science (if Aristotle's Physics == modern) is less than three thousand years old. We are but infants in the great experiment known as our universe. If someone cannot accept the fact of the possibility that their own personal philosophy could be wrong, then it is not called faith. I believe that the universe flows as such: Big Bang -> Big Crunch -> Big Bang -> Big Crunch, ad nauseum, but I am willing to change that belief if and when new evidence is presented towards me (as in, it could be multiple universes bumping into each other, but I think that the BB -> BC cycle is more likely. At this present time.) The lack of the ability to change one's beliefs when presented with evidence to the contrary is the textbook definition of a psychological delusion.
Personally, although I doubt it, I hope the Buddhists are correct so maybe I can come back in another thousand years and see what the future scientists have cooked up. (That and I hope Karma truly exists but I doubt it) Until then, I'm not concerning myself with an afterlife that I cannot find reasonable evidence to believe in. If the rapture starts, zombie Jeebus comes back, or Cthulhu attacks, then I will admit I am wrong.
The one day you'd sell your soul for something, souls are a glut.