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Comment Making games you want to play? (Score 1) 49

Certainly not at a big studio. All big studios crank out today is the n-th iteration of their franchise. Either by applying new textures to the same old crap and changing the year in the title to the current one or by simply increasing the version number. All the while touting some minor flavor changes like it was the reinvention of the game industry, or at least the redefinition of the genre.

Be honest, do you really want to play that? I mean, sales numbers tend to indicate it... though my inner cynic would say that people just buy the next iteration of the game 'cause the multiplayer servers for their favorite game goes offline and they don't want to learn the controls to a new game.

If you want to be part of an exciting game, most of all one that does not simply rehash what has been done a billion times before, your only bet is to do it on your own.

Comment Re:What with all the other debris? (Score 1) 200

Sorry, but nope. Even that had to be taken into account when accounting for the safety zone.

These fireworks are shot up from mortars. Essentially a tube with a ball (the "payload") and a propelling charge underneath. The safety zone must account for misfires of all kinds, including propelling charges that are too weak to hurl the payload far enough. Which is, essentially, what would happen when it hits something on its way.

If that now happened, i.e. if the "ball" hit the quad, what would have happened is that it either cracked due to the impact (NOT exploded, these things don't have contact fuses...), the quad tumbling down out of control and hitting the ground eventually with the fireworks ball falling apart and not becoming a nice star. Or, if it happened JUST at the moment of detonation of the charge, part of the explosives would have hit the quad (there is no "shell" to speak of, so it's kinda unlikely that something solid would hit the quad) and probably made it crash.

Under no circumstances I could possibly imagine this could have led to fireworks "spuzzing around under the the seats of the audience".

Comment Re:Illegal and Dangerous? (Score 1) 200

Since this was a professional fireworks display, it is safe to assume that the person or organization orchestrating it had to take into consideration that what goes up must come down, i.e. the area where the stuff that goes boom up there lands eventually is "safe". Also because the odd black shell may come down, and the quad isn't that much heavier. Essentially, if it goes down it's basically a black shell without the possibility to detonate.

If it could hit someone in that process, the fireworks display may have been much but not very professional!

Comment Re:Well, of course (Score 1) 361

Sure, you always needed a hint of luck and a bit of "right place, right time". That's how the game ran. But that just isn't true anymore. It's no longer "be at the right place at the right time, have some luck and work hard". It's "know the right people, have some luck, no work required. If there is some required, find some idiot you can swindle out of his share".

Comment Re:A suggested addendum for the GPL (Score 1) 349

The point isn't that making money with GPL code would be "bad". But if you harassed, say, Facebook, do you think they'd not have the right to simply kick you out and not let you use their service? If you pissed off MS, would it be not in their right to simply tell you to go to hell and disallow you to use their software?

Why should it be different with code under the GPL? Because there's no huge corporation behind it?

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