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Comment Re:Reasons not to switch? One word: (Score 3, Interesting) 127

Prey and Duke Nukem Forever fall into the exact same category. Games which were pitched as "we will make the content on somebody else's engine", but which felt they had to play catch-up on engine tech.

When id released Quake 2, they caused an absolute cataclysm for many developers. In terms of looks, it was way ahead of the Quake 1 engine, particularly for people with new-fangled 3d video cards. Lots of people were out there making games on the Quake 1 engine, with contracts that gave them cheap access to the Quake 2 engine once available. The assumption had always been that porting from one to the other would be easy.

It wasn't.

So several studios, including those making Daikatana, Prey, Half-Life and Duke Nukem Forever had a choice between putting out a game on the old engine or restarting a lot of their work from scratch on the new one.

The ones who went for the latter option ended up in engine hell. Only Valve came through it reasonably well. They took a hit on Half-Life's release date, but basically hacked around the Quake 1 engine to replicate some Q2 features and to make the (highly successful) bastardisation that became known as the Half-Life engine.

Comment Re:That reminds me... (Score 1) 146

As others have said; Final Fantasy XIV. Candidate for the "most improved game in history", following a disaster of a launch a few years ago.

The current incarnation is possibly the only MMO around to be able to go toe-to-toe with WoW in terms of features, content and polish. The update cycle which adds new content is at least on a par with WoW's (if not slightly better) and, unlike games such as Lord of the Rings Online and Star Wars: Old Republic, it isn't afraid to do things differently to WoW in some respects.

In particular, the class/job system is much more flexible than WoW's. The crafting system is infinitely more sophisticated, particularly at the higher levels (I know people in-game who only rarely play combat classes). The PvP modes are hived off entirely from PvE, with their own stats and abilities, meaning that PvE players don't get messed around by constant PvP balance changes. The game is also much more accommodating for casual players than Pandaria-era WoW, avoiding WoW's obsession with locking casuals into an endless, tedious grind of daily quests as an alternative to raid content. But it does this without compromising the experience for the hardcore; the Coil raid and the extreme-mode Primals are on a par with top-end WoW content.

With player numbers reputed to be closing in on 2 million and still rising, it feels like the first MMO since WoW to have a chance of equalling WoW's success - despite much less mainstream media hype.

Comment Re:So.. what? (Score 1) 255

I didn't argue for a money free world. I argued that money is not the relevant factor in the energy debate.

If you thing counting paper dollars and electronic euros is somehow going to meaningfully contribute to the sourcing, production, and distribution of electrical energy over the next five decades, please saddle your own unicorn, ride back to the 1960s and count all the pounds shillings and pence spent back then and their relevancy to energy today. It won't add up to a whole lot.

Comment Re: Wyvern = Wyrm (Score 2, Insightful) 306

To properly need to debug such a language, you would need to be aware of all of the possible rules, pitfalls, bugs, and race conditions of every language under its hood.

At a basic level, is your "if else" condition running on it's Java or C++ or C version? Does it catch exceptions? Where is data being handled in memory? Are buffer overruns possible in some of these languages?

No one human could possibly we simultaneously cognisant of all possible sources of error. Programs in such a language would be a security disaster waiting to happen.

Medicine

WHO Declares Ebola Outbreak An International Emergency 183

mdsolar (1045926) writes with news that, with the Ebola outbreak growing out of control, the WHO has declared an international health emergency. From the article: With cases rapidly mounting in four West African countries, the World Health Organization (WHO) today declared the Ebola outbreak a Public Health Emergency of International Concern (PHEIC), a designation that allows the agency to issue recommendations for travel restrictions but also sends a strong message that more resources need to be mobilized to bring the viral disease under control. ... This is only the third time the health agency has issued a PHEIC declaration since the new International Health Regulations (IHR), a global agreement on the control of diseases, were adopted in 2005. The previous two instances were in 2009, for the H1N1 influenza pandemic, and in May for the resurgence of polio.

Comment timing - which year (Score 2) 72

I travel a ton and stay in dozens of different hotels every year. Domestically, and in maybe 50% of the foreign cases, the high priced hotels had worse and slower internet up until a couple of years ago. For the last 2 years they have gotten better, on the average. Oh, I was in a 5-star Vegas resort last night that had horrible bandwidth. In the past, my joke was accurate that the difference between a Four Seasons (just an example) and a Super 8 is that at the Super 8 the internet worked and was free. The most important thing to me in a hotel is computer use. The fancy suites in major hotels are often set up for entertaining friends and DON'T even have a computer desk. I ask my wife to book me into Super 8's whenever possible.

Comment Re:So.. what? (Score 5, Insightful) 255

We do need to talk about cost but we
need to talk about ALL the costs not just the operating costs but all the externalized costs as well.

We don't need to talk about costs at all. Costs are measured in the monopoly money we call "currency", and subject as they are to the vagaries and panics of the financial classes, are not an indicator or metric which we should rely on when planning our energy policies.

We need to talk about watts, mega-watt hours, materials, hours of labour, and disposal of waste. We need to talk about physical things, things we know, understand, and can do in the physical world. Not about intellectual casino chips which are magicked in and out of existence like pixels in a video game.

Energy policy is a long game that humanity is playing with the forces of the natural world. Our (dysfunctional) systems of money are about as relevant as our spoken languages in this debate.

Comment Re:Huh? (Score 5, Informative) 406

Actually, there are plenty of other reasons why we remove trees from the sides of roads. Dropped leaves (which can increase braking distances significantly), dropped branches, the chance of the tree falling onto the road during a storm, the risk of obscuring signage and, if the road is below the level of the terrain to either side of it, the chance of roots undermining the banks and causing a landslip.

By and large, while it's never going to be economical or appropriate everywhere, you don't want trees close to major roads.

I've worked in transportation for a good number of years and have been involved in this issue. I don't think "because drivers keep hitting them" ever came up as a reason.

Oh, and it's even more important on the railway. People laugh at the thought on "leaves on the line" causing delays and assume it's just a bullshit excuse. It isn't. What leaves do to trains' ability to accelerate and brake is much, much worse than ice.

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