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Education

Best Education Path To Learn Video Game Programming? 240

Proudrooster writes "Fellow Slashdotters, I have transitioned to teaching and my students have asked me what is the best path to take to work in the video game programming industry. Which would be of more benefit: pursing a Computer Science degree or taking an accelerated program like those at FullSail? I have a CS degree, and suspect that the CS degree would be of more benefit in the long run, but I would like anyone in the industry to share their wisdom and experience with my students trying to follow in your footsteps. If you could recommend some programs in your replies it would be appreciated." A couple other questions that might help those students: what non-academic methods would you recommend to students looking for a career in the games industry? What projects and tools are good starting points for learning the ropes?
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Plagiarism Inc. Screenshot-sm 236

Here's an interesting article on the life and times of 24-year-old Jordan Kavoosi, who has made a business of plagiarism. His Essay Writing Company employs writers from across the country, and will deliver a paper on any subject for $23 per page. In addition, his company will get it done in 48 hours, and he guarantees at least a B grade or your money back. From the article: "'Sure it's unethical, but it's just a business,' Kavoosi explains. 'I mean, what about strip clubs or porn shops? Those are unethical, and city-approved.'"
Lord of the Rings

Lord of the Rings Online To Go Free-To-Play 138

darkwing_bmf sends word of Turbine's announcement that Lord of the Rings Online will become a free-to-play game this fall. 'The move is another validation of the free-to-play business model, where gamers can play for free and pay real money for virtual goods such as better weapons or decorative gear for their game characters. The business model has been popular in Asia but only recently took off in the US. This move shows the pressure is building on game publishers to shift to the new business model or face declining audiences.' According to a post on the official website, LotRO's micro-transaction system will be "very similar" to how Turbine's DDO store works, and current subscribers will maintain all of their privileges.
PlayStation (Games)

US Air Force To Suffer From PS3 Update 349

tlhIngan writes "The US Air Force, having purchased PS3s for supercomputing research, is now the latest victim of Sony's removal of the Install Other OS feature. It turns out that while their PS3s don't need the firmware update, it will be impossible to replace PS3s that fail. PS3s with the Other OS feature are no longer produced since the Slim was introduced, so replacements will have to come from the existing stock of used PS3s. However, as most gamers have probably updated their PS3s, that used stock is no longer suitable for the USAF's research. In addition, smaller educational clusters using PS3s will share the same fate — unable to replace machines that die in their clusters." In related news, Sony has been hit with two more lawsuits over this issue.
Games

Do Gamers Want Simpler Games? 462

A recent GamePro article sums up a lesson that developers and publishers have been slowly learning over the last few years: gamers don't want as much from games as they say they do. Quoting: "Conventional gaming wisdom thus far has been 'bigger, better, MORE!' It's something affirmed by the vocal minority on forums, and by the vast majority of critics that praise games for ambition and scale. The problem is, in reality its almost completely wrong. ... How do we know this? Because an increasing number of games incorporate telemetry systems that track our every action. They measure the time we play, they watch where we get stuck, and they broadcast our behavior back to the people that make the games so they can tune the experience accordingly. Every studio I've spoken to that does this, to a fault, says that many of the games they've released are far too big and far too hard for most players' behavior. As a general rule, less than five percent of a game's audience plays a title through to completion. I've had several studios tell me that their general observation is that 'more than 90 percent' of a game's audience will play it for 'just four or five hours.'"
Iphone

Apple Just Says Yes To iPhone Smoking Game 192

ZosX sends along a puff piece from Wired's Brian X. Chen: "Apple on Monday approved Puff Puff Pass, a $2 game whose objective is to pass a cigarette or pipe around and puff it as many times as you can within a set duration. So much for taking the high road, Apple. The game allows you to choose between smoking a cigarette, a cigar, and a pipe. Then you select the number of people you'd like to light up with (up to five), the amount of time, and a place to smoke (outdoors or indoors). And you're ready to get right on puffing."
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Supersizing the "Last Supper" Screenshot-sm 98

gandhi_2 writes "A pair of sibling scholars compared 52 artists' renditions of 'The Last Supper', and found that the size of the meal painted had grown through the years. Over the last millennium they found that entrees had increased by 70%, bread by 23%, and plate size by 65.6%. Their findings were published in the International Journal of Obesity. From the article: 'The apostles depicted during the Middle Ages appear to be the ascetics they are said to have been. But by 1498, when Leonardo da Vinci completed his masterpiece, the party was more lavishly fed. Almost a century later, the Mannerist painter Jacobo Tintoretto piled the food on the apostles' plates still higher.'"
Games

The Murky Origins of Zork's Name 70

mjn writes "Computational media researcher Nick Montfort traces the murky origins of Zork's name. It's well known that the word was used in MIT hacker jargon around that time, but how did it get there? Candidates are the term 'zorch' from late 1950s DIY electronics slang, the use of the term as a placeholder in some early 1970s textbooks, the typo a QWERTY user would get if he typed 'work' on an AZERTY keyboard, and several uses in obscure sci-fi. No solid answers so far, though, as there are problems with many of the possible explanations that would have made MIT hackers unlikely to have run across them at the right time."
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PhD Candidate Talks About the Physics of Space Battles Screenshot-sm 361

darthvader100 writes "Gizmodo has run an article with some predictions on what future space battles will be like. The author brings up several theories on propulsion (and orbits), weapons (explosives, kinetic and laser), and design. Sounds like the ideal shape for spaceships will be spherical, like the one in the Hitchhiker's Guide movie."

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