user friendly DRM
That's a contradiction in terms, right there. DRM is friendly if it does something *for* me. I'll agree that there's more and less cumbersome DRM implementations, but the argument that less-cumbersome DRM is in *any* way friendlier than no DRM at all obviously falls flat on its face.
Wire the game up to a online service and make the player pay as they go along (a.k.a. f2p).
As you say, "So fucking wrong." That's the quickest way to get an app deleted from my device. I've got a few f2p/IAP games, but they're blocked by the firewall. If they aren't playable (and enjoyable) in that state, they get tossed. I've got more games that I've legitimately paid for than f2p games (and their devs have seen more money from me than f2p devs ever will).
I would say petition for a law where everyone gets paid the same no matter what they do.
....I'd rather not. If a coworker is competent, then I don't really care why they're working with me, as long as they're doing good work.
The solution of this problem is trivial and is left as an exercise for the reader.