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Comment Re:PIA (Score 1) 718

Ubuntu 10 has been a PIA for me. .... Not to mention that SMB is broke in 10, the GUI is just awful because it doesn't allow for easy 'run as root'. Want to edit smb.conf, you are SOL unless you go through CLI or create a custom link to your favorite editor. I have no problem going CLI only either, except that in Ubuntu 10 everything has been moved into a slew of *.d directories. As a newbie to 10, where the hell is anything you are looking for?

Its generally in the same spot as 8.04. I haven't had any problems finding stuff. I just checked smb.conf was in the usual place.

You use the find command and good ol ubuntu leaves out crucial syntax points in their man pages...Often my biggest issue in Ubuntu is not so much that I dont know what I want to do, but rather, I cant find what I want to do. I ahve pretty advanced knowledge of firewalls and routers but WTF do you do when you cannot find the conf file or force it to reload?

Give ufw a look, it is great. No more messing about with iptables.

For now I think I am going to be sticking with redhat derivatives...seems to be more support there.

I believe CentOS might have better community support on the server side.

If ubuntu wants to win over more windows folk, they really really need to fix that dammed GUI, or at the least work on encouraging the community to be more active. I have 3 separate threads asking for help on either iSCSI, SMB, or NFS. Only got 2 hits and they only posted twice before going MIA. You would think that Ubuntu would be better at supporting communication between windows and Linux.

On the client side, I doubt you can beat Ubuntu, and I'm sorry you're having SMB problems but you should be patient. I had SMB problems with OSX 10.6.0,1,2 that were finally fixed in 10.6.3. Ubuntu 10.4 works wonderfully as a client for me, connecting to corporate Windows and my Samba Linux shares.

Graphics

DirectX 11 Coming To Browser Games 200

arcticstoat writes "Forget Farmville, Flash puzzlers and 8-bit home computer emulators. The next generation of browser games will be able to take advantage of DirectX 11 effects, not to mention multi-core processing and both Havok and PhysX physics effects. A new browser plug-in called WebVision will be available for Trinergy's new game engine, Vision Engine 8. This will enable game developers to port all the advanced effects from the game engine over to all the common browsers. Of course, any budding 3D-browser-game dev will face the problem that not every PC has a decent graphics card that can handle advanced graphics effects. Not only that, but limited bandwidth will also limit what effects a developer can realistically implement into a browser game. Nevertheless, this is an interesting development that could result in some tight 3D programming, as well as some much more interesting browser games."
Science

Why the First Cowboy To Draw Always Gets Shot 398

cremeglace writes "Have you ever noticed that the first cowboy to draw his gun in a Hollywood Western is invariably the one to get shot? Nobel-winning physicist Niels Bohr did, once arranging mock duels to test the validity of this cinematic curiosity. Researchers have now confirmed that people indeed move faster if they are reacting, rather than acting first."
Games

Game Industry Vets On DRM 372

An anonymous reader points out an article at SavyGamer in which several game industry veterans were polled for their opinions on DRM. Cliff Harris of Positech Games said he didn't think his decision to stop using DRM significantly affected piracy of his games, accepting it as an unavoidable fact. "Maybe a few of the more honest people now buy the game rather than pirate it, but this sort of thing is impossible to measure. You can see how many people are cracking and uploading your game, but tracking downloads is harder. It seems any game, even if it's $0.99 has a five hour demo and is DRM-free and done by a nobel-peace prize winning game design legend, will be cracked and distributed on day one by some self righteous teenager anyway. People who crack and upload games don't give a damn what you've done to placate gamers, they crack it anyway." Nihal de Silva of Direct2Drive UK said his company hasn't noticed any sales patterns indicating customers are avoiding games with DRM. Richard Wilson of TIGA feels that customers should be adequately warned before buying a game that uses DRM, but makes no bones about the opinion that the resale of used games is not something publishers should worry about.
Games

The Struggle For Private Game Servers 125

A story at the BBC takes a look at the use of private game servers for games that tend not to allow them. While most gamers are happy to let companies like Blizzard and NCSoft administer the servers that host their MMORPGs, others want different rules, a cheaper way to play, or the technical challenge of setting up their own. A South African player called Hendrick put up his own WoW server because the game "wasn't available in the country at the time." A 21-year-old Swede created a server called Epilogue, which "had strict codes of conduct and rules, as well as a high degree of customized content (such as new currency, methods of earning experience, the ability to construct buildings and hire non-player characters, plus 'permanent' player death) unavailable in the retail version of the game." The game companies make an effort to quash these servers when they can, though it's frequently more trouble that it's worth. An NCSoft representative referenced the "growing menace" of IP theft, and a Blizzard spokesperson said,"We also have a responsibility to our players to ensure the integrity and reliability of their World of Warcraft gaming experience and that responsibility compels us to protect our rights."
Businesses

What Can I Expect As an IT Intern? 325

p3np8p3r writes "I'm in college and working towards my Bachelors in Computer Science. Last year I passed both my CompTIA A+ and Network+ certifications and now have been offered (via a staffing company) a full-time Internship at a wireless lab of a major laptop manufacturer. The pay is going to be around $8 an hour full-time but that is not my primary motivator. I'm considering this significant decrease in pay from my previous (non-IT) job to be counterbalanced by what valuable knowledge I may gain both in the technical aspects and industry insight while I finish school. This field is all new to me and I don't personally know anyone who has worked in it before who will give me their honest opinions on it. Although I know circumstances differ greatly, in general, what can I expect as an IT Intern? What have been your experiences?"

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