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Microsoft

Submission + - State of Microsoft source code revealed

An anonymous reader writes: From the Comes v. Microsoft case in Iowa comes an expert report filed by Andrew Schulman (author of Undocumented DOS and Undocumented Windows): http://iowaconsumercase.org/index.html ... 2. Microsoft can't keep track of its source code for Windows. Mr. Schulman's report, which was an exhibit to the deposition, reveals that Microsoft is unable to keep track of the source code for Windows. Mr. Schulman quoted from an April 2001 email written by Jim Allchin, in which Mr. Allchin complained that some components shipped with Windows did not check their source code into the Windows build tree: "Windows as you know contains many pieces of functionality from different groups around the company. Regardless of product, good engineering practice would require us to be able to do a fresh build of a product at any time using the same tools. Unfortunately, we cannot do this with Windows today. . . . We need all the source code for Windows being built out of one place with one consistent set of tools. It is actually amazing how we have not done this for so long. . . We need to be able to build what we ship long after we RTM. . . . There are legal obligations regarding our ability here. . . . There are 27 components . . . that are still dropping binaries [on Whistler]. . . ." As Ms. Conlin observed in a November 11, 2006 hearing: "Microsoft has made statements, public statements, reported statements that governments and third-party security auditors have conducted thorough and exhaustive reviews of its Windows source code. That, of course, can't be true if, in fact, they don't seem to have all of their Windows source code." (11-09-2006, Tr at 54:11-54:17). During that hearing, counsel for Microsoft confirm that Microsoft still is unable to keep track of its Windows source code. Mr. Schulman's report is posted online at http://iowaconsumercase.org/assets/attachments/Sup p_Rpt_Andrew_Schulman.pdf
Intel

Submission + - Intel Discrete GPUs Overview

An anonymous reader writes: VR-Zone has a very interesting article on Intel's discrete graphics plans. According to them, Intel's Visual Computing Group (VCG) gave an interesting overview of the discrete graphics plans this week. There seems to be a few interesting developments down the pipeline that could prove quite a challenge to NVIDIA and AMD in 2 years time. Their first flagship product for games and graphics intensive applications is likely to happen in late 2008-09 timeframe and the GPU is based on multi-core architecture. There could be as many as 16 graphics cores packed into a single die.

Feed Why We Love Oil (wired.com)

A handy graphic levels the energy playing field and puts our petroleum infatuation in perspective. In Wired Science.


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