Not sure how it is that they simply throw that out. Though I do not pirate games, one of the things that chaps my hide is that a game cost $50-$60 upon release via S.T.E.A.M. or any other digital-only avenue still. Why is it that a digital-only version costs as much as brick-n-mortar version? There is no shipping, packaging, burning, printing, etc. involved yet the pricing is the same. Add to that, a majority of the games are soon in the bargain basement lot on the digital download sites within a few weeks. I refuse to buy a game immediately upon release any long due to this and the initial pricing garbage now. These companies continue to believe that their bottom line must be met through breaking our wallets even though studies to the contrary have shown this to be completely unnecessary. Better pricing along with a better supply channel is how to win the hearts of almost all players. To be sure, some people that pirate will never purchase a legitimate release but then again, they were never the true market anyway. Their road is set in stone, as they say.