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Comment Re:OneNote (Score 1) 192

It's funny, I've been a bit Pen computing advocate / devotee for years (had an NCR-3125 running PenPoint as well as a Newton MessagePad 100), but I never warmed to OneNote.

There's Jarnal and Xournal, but they're both more like Microsoft's Journal (based on Aha! Software's InkWriter) than OneNote.

I did pick up a copy of OneNote 2003 for my ThinkPad running Vista SP2 though --- what should I do to make it useful? I'm still not seeing the appeal.

Comment Re:Voice assistant (Score 1) 113

The problem is the command line is incredibly unintuitive in that one must learn / memorise a special language to make use of it.

The ``Outland'' interface would be ideal --- but I don't see much progress on it.

Where are the general-purpose natural language command languages and parsers?

Comment Re:Usage density? (Score 1) 734

Actually, there was a post a while back which indicated solar cells could power New York City (on a sunny day):

http://hardware.slashdot.org/c...

ny_area_sqmi = 302.6
ny_population = 8175133.0
ny_demand_watt_hours_per_year = 64500 * 10**9
panel_watt_hours_per_year = 230 * 8 * 365
panels_needed = ny_demand_watt_hours_per_year / panel_watt_hours_per_year
panel_cost = 360.0
panel_area_sqft = 17.6
total_cost = panels_needed * panel_cost
total_area_sqmi = (panels_needed * panel_area_sqft) / (5280**2)

print 'panels needed', panels_needed
print 'total cost $ %.2f' % total_cost
print 'cost per person $ %.2f' % (total_cost / ny_population)
print 'square miles %.2f' % total_area_sqmi
print 'percent area of nyc %.2f%%' % ((total_area_sqmi / ny_area_sqmi) * 100)
------

panels needed 96039309
total cost $ 34574151240.00
cost per person $ 4229.19
square miles 60.63
percent area of nyc 20.04%

Comment Make games people want to buy? (Score 1) 559

In particular, games which make use of their nifty controllers?

I really enjoyed:

  - Wii Sports Resort, (viewing it as a tech demo)
  - The Conduit / Goldeneye 007 (viewing them as a First Person Shooter done right)
  - Red Steel 2 (finally fulfilling the promise of verisimilitude in pretending to use a sword)
  - Legend of Zelda Skyward Sword (continuing to make good on that fulfillment and really enjoying it as my first Legend of Zelda game, though I was disappointed that the balance board wasn't used for the tightrope walking sequences)

I managed to play through:

  - Dragonquest Swords (but was very disappointed w/ how poorly the sword tracked)
  - Xenoblade Chronicles (but wished that the gameplay was more involved)
  - The Last Story (but raged every time I had to aim the crossbow using the joystick)

and was very disappointed by the glitch in Pandora's Tower

Give me a full-fledged RPG w/ downloadable content, on-line play and immersive motion controls and I'll be sleeping on the couch when I'm too exhausted to play the game ('cause I'll have bought the game and the console w/o consulting the finance committee).

To balance it w/ people who prefer traditional controllers, provide for an alternate playing option which makes use of the tablet as the controller, say to control a magic-wielding character --- I could see using the tablet as a spell book working out really well (of course, co-operative play w/ both controllers would be great as well).

William

Comment Creative Cloud (was Re:OT: But does anybody know.) (Score 1) 73

Well, over 1 million people have signed up as of 24 September or so: http://www.creativereview.co.uk/cr-blog/2013/september/creative-cloud-1-millionth-user

which sounds impressive, until one recalls that for its 20th anniversary, Adobe announced PhotoShop had over 10 million users.

There's also no word on how many of these people have merely signed up for a 30 day free demo / trial.

Adobe's initial estimation was that only one-third or so (~4 million) of their customer base (~12 million) would initially sign up: http://www.cmswire.com/cms/customer-experience/adobes-creative-cloud-gamble-pays-off-handsomely-even-if-q2-earnings-crash-021396.php

So they're still far short of their initial estimate.

An Adobe CEO admitted to the disappointment and a need to tweak things: http://www.theregister.co.uk/2013/06/19/adobe_q2_customers_disappointed_with_no_boxed_wares/

but I've still not seen any change --- just more patches and up-dates. My suspicion is that Adobe planned this a long while ago, identifying the last few product features which would be essential for profitability of users and the most difficult for a competitor to implement, then deferring implementing them until after they introduced Creative Cloud.

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