Comment Re:No, they need to die (Score 1) 157
I don't play MMOs or even multiplayer games and really don't know or care how much my score is total or in individual games.
I can understand that it can be annoying there, though.
An achievement for telling 5 people you fucked their mother[...]
An achievement for calling the opposing team's sniper "gay"?
Actually, it'd be cool if the insulted player got the achievements ("1000 fathers", "well dressed").
"So that's why they died out" I thought. Only 47 comments - this must truly be bigger news. Or... or am I really the only one who made the connection? Dreams of fame, suddenly so close to reality...
I was severely disappointed when re-read it carefully and the imaginary "i" after "Ant" vanished.
Uhm, what? The article summary starts with "too realistic" then suddenly turns to "not realistic enough" in terms of open-world gameplay. I dont really get the point, if there is one.
Im pretty happy not every game is a sandbox game, which mostly try to do everything but do everything mediocre (GTA, Oblivion etc).
BTW, nothing in doom kept me from staying cowardly in the first room of e1m1, not moving, shivering.
All with real world consequences if i choose so (boredom and starvation).
[...] application of this technology for porn [...] but a mistake in picking the character could be pretty devastating
As would be a mistake picking the gender of the character - ouch.
Uhm, really? "New Ubisoft game" is, even for the average gamer, as informative as "New Warner Movie", meaning not at all.
"New bioware game" or "new id game" on the other hand... (though id is both developer and publisher i think)
I'd even say that studios are even less interesting to the average movie viewer, since marketing and interest is mostly centered on the director and actors (trying to come up with an example, i just had to look up that Spielbergs studio is Dreamworks actually)
I really don't understand how you come to your conclusion.
I am not opposed to paid DLC, though I usually have played the game to a point where some minor expansion packs can't rekindle that interest when they come out.
The most ridiculous PAID DLC was for Tales of Vesperia. You could actually buy 5 levels for your character. In a non-MMORPG. So you don't have to level up in a single player RPG.
That's a little like buying an autopilot for a Truck driving simulator.
The hardest part of climbing the ladder of success is getting through the crowd at the bottom.