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Games

An Inside Look At Warhammer Online's Server Setup 71

Posted by Soulskill
from the hate-to-see-the-power-bill dept.
An article at Gamasutra provides some details on the hardware Mythic uses to power Warhammer Online, courtesy of Chief Technical Officer Matt Shaw and Online Technical Director Andrew Mann. Quoting: "At any given time, approximately 2,000 servers are in operation, supporting the gameplay in WAR. Matt Shaw commented, 'What we call a server to the user, that main server is actually a cluster of a number of machines. Our Server Farm in Virginia, for example,' Mann said, 'has about 60 Dell Blade chassis running Warhammer Online — each hosting up to 16 servers. All in all, we have about 700 servers in operation at this location.' ... 'We use blade architecture heavily for Warhammer Online,' Mann noted. 'Almost every server that we deploy is a blade system. We don't use virtualization; our software is somewhat virtualized itself. We've always had the technology to run our game world across several pieces of hardware. It's application-layer clustering at a process level. Virtualization wouldn't gain us much because we already run very close to peak CPU usage on these systems.' ... The normalized server configuration — in use across all of the Mythic-managed facilities — features dual Quad-Core Intel Xeon processors running at 3 GHz with 8 GB of RAM."

Comment: what seriously? (Score 2, Troll) 346

by runyonave (#30583170) Attached to: Steve Jobs Crowned "Person of the Decade"

Steve Jobs is the farmer and the current generation of fancy-clothed-hip-young-lifestyle people are his sheep.

i SERIOUSLY do not get what is so great about Apple products. All they do is take a pre-existing product, add gloss and make it look nice and the sheep come pouring in. What a stupid time we live in, Idiocracy is not far away.

BTW I'm not a M$ fan-boy, but I would take aMicrosoft product (or Linux) over Apple any day. Practicality over aesthetics I say.

Top Ten Things Overheard At The ANSI C Draft Committee Meetings: (7) Well, it's an excellent idea, but it would make the compilers too hard to write.

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