Comment Re:Answer (Score 1) 336
That's not C++. That's "C with classes". (No true Scotsman uses C++ that way!) There should really be a new C standard that adds classes, C++-- or something. (BTW, a sure sign that people don't understand C++ is when they argue that the STL is slow.)
It's funny to hear game devs argue that C++ is too abstract, and then in the next breath wonder how they're ever going to get their code to use more than one core. I hope you're not that guy!
I'm in a different world. To me, performance means infinite horizontal scalability. Clarity and performance of work distribution across N machines (for arbitrary N) is where the fun is. Counting cycles and optimizing bytes got boring when machines got fast (a Raspberry Pi blows away the mainframes I started on).